简介
The Dope Sheet offers a bird’s-eye view of the keyframes inside the scene. It’s inspired by classical hand-drawn animation, where animators make use of a chart showing exactly when each drawing, sound, and camera move will occur, and for how long.
动画摄影表模式
The editor has several different modes that can be selected from a dropdown in the header. The default Dope Sheet mode gives an overview of most types of animatable data. For others, such as masks, you need to switch to a more specific mode.
The modes are as follows:
动画摄影表
Cache File: originally meant to show the baked animation data in Alembic files, but never implemented.
主区块
The Dope Sheet Editor shows a stack of channels (animatable properties), and for each channel, a series of keyframes laid out along the time axis.
Keyframes can take on various colors and shapes:
灰色 | 未选择 |
黄色 | 选中项 |
其他颜色 | 由用户设置的自定义关键帧标签(关键帧 ‣ 关键帧类型) |
菱形 | 自由关键帧控制柄(关键帧 ‣ 控制柄类型) |
圆(四舍五入) | 自动钳位关键帧控制柄 |
圆形 | 自动关键帧控制柄 |
正方形 | 矢量关键帧控制柄 |
钝菱形 | 对齐关键帧控制柄 |
键之间的灰色条 | 保持键(两个关键帧相同) |
键之间的绿线 | The curve segment uses custom interpolation (Key ‣ Interpolation Mode) |
向上箭头 | Local maximum in curve (visible if View ‣ Show Curve Extremes is enabled) |
向下箭头 | Local minimum in curve |
Keyframes can be selected by clicking and moved by dragging. See the Select and Key menus for more options.