TextParagraph
Inherits: RefCounted < Object
Holds a paragraph of text.
Description
Abstraction over TextServer for handling a single paragraph of text.
Properties
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BitField[LineBreakFlag] |
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BitField[JustificationFlag] |
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Methods
add_object(key: Variant, size: Vector2, inline_align: InlineAlignment = 5, length: int = 1, baseline: float = 0.0) | |
add_string(text: String, font: Font, font_size: int, language: String = “”, meta: Variant = null) | |
void | clear() |
void | |
void | draw(canvas: RID, pos: Vector2, color: Color = Color(1, 1, 1, 1), dc_color: Color = Color(1, 1, 1, 1)) const |
void | draw_dropcap(canvas: RID, pos: Vector2, color: Color = Color(1, 1, 1, 1)) const |
void | draw_dropcap_outline(canvas: RID, pos: Vector2, outline_size: int = 1, color: Color = Color(1, 1, 1, 1)) const |
void | draw_line(canvas: RID, pos: Vector2, line: int, color: Color = Color(1, 1, 1, 1)) const |
void | draw_line_outline(canvas: RID, pos: Vector2, line: int, outline_size: int = 1, color: Color = Color(1, 1, 1, 1)) const |
void | draw_outline(canvas: RID, pos: Vector2, outline_size: int = 1, color: Color = Color(1, 1, 1, 1), dc_color: Color = Color(1, 1, 1, 1)) const |
get_dropcap_lines() const | |
get_dropcap_rid() const | |
get_dropcap_size() const | |
get_line_ascent(line: int) const | |
get_line_count() const | |
get_line_descent(line: int) const | |
get_line_object_rect(line: int, key: Variant) const | |
get_line_objects(line: int) const | |
get_line_range(line: int) const | |
get_line_rid(line: int) const | |
get_line_size(line: int) const | |
get_line_underline_position(line: int) const | |
get_line_underline_thickness(line: int) const | |
get_line_width(line: int) const | |
get_non_wrapped_size() const | |
get_rid() const | |
get_size() const | |
resize_object(key: Variant, size: Vector2, inline_align: InlineAlignment = 5, baseline: float = 0.0) | |
void | set_bidi_override(override: Array) |
set_dropcap(text: String, font: Font, font_size: int, dropcap_margins: Rect2 = Rect2(0, 0, 0, 0), language: String = “”) | |
void | tab_align(tab_stops: PackedFloat32Array) |
Property Descriptions
HorizontalAlignment alignment = 0
🔗
void set_alignment(value: HorizontalAlignment)
HorizontalAlignment get_alignment()
Paragraph horizontal alignment.
BitField[LineBreakFlag] break_flags = 3
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void set_break_flags(value: BitField[LineBreakFlag])
BitField[LineBreakFlag] get_break_flags()
Line breaking rules. For more info see TextServer.
String custom_punctuation = ""
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Custom punctuation character list, used for word breaking. If set to empty string, server defaults are used.
Text writing direction.
Ellipsis character used for text clipping.
BitField[JustificationFlag] justification_flags = 163
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void set_justification_flags(value: BitField[JustificationFlag])
BitField[JustificationFlag] get_justification_flags()
Line fill alignment rules. For more info see JustificationFlag.
Limits the lines of text shown.
Orientation orientation = 0
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void set_orientation(value: Orientation)
Orientation get_orientation()
Text orientation.
bool preserve_control = false
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If set to true
text will display control characters.
bool preserve_invalid = true
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If set to true
text will display invalid characters.
OverrunBehavior text_overrun_behavior = 0
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void set_text_overrun_behavior(value: OverrunBehavior)
OverrunBehavior get_text_overrun_behavior()
Sets the clipping behavior when the text exceeds the paragraph’s set width. See OverrunBehavior for a description of all modes.
Paragraph width.
Method Descriptions
bool add_object(key: Variant, size: Vector2, inline_align: InlineAlignment = 5, length: int = 1, baseline: float = 0.0) 🔗
Adds inline object to the text buffer, key
must be unique. In the text, object is represented as length
object replacement characters.
bool add_string(text: String, font: Font, font_size: int, language: String = “”, meta: Variant = null) 🔗
Adds text span and font to draw it.
void clear() 🔗
Clears text paragraph (removes text and inline objects).
void clear_dropcap() 🔗
Removes dropcap.
void draw(canvas: RID, pos: Vector2, color: Color = Color(1, 1, 1, 1), dc_color: Color = Color(1, 1, 1, 1)) const 🔗
Draw all lines of the text and drop cap into a canvas item at a given position, with color
. pos
specifies the top left corner of the bounding box.
void draw_dropcap(canvas: RID, pos: Vector2, color: Color = Color(1, 1, 1, 1)) const 🔗
Draw drop cap into a canvas item at a given position, with color
. pos
specifies the top left corner of the bounding box.
void draw_dropcap_outline(canvas: RID, pos: Vector2, outline_size: int = 1, color: Color = Color(1, 1, 1, 1)) const 🔗
Draw drop cap outline into a canvas item at a given position, with color
. pos
specifies the top left corner of the bounding box.
void draw_line(canvas: RID, pos: Vector2, line: int, color: Color = Color(1, 1, 1, 1)) const 🔗
Draw single line of text into a canvas item at a given position, with color
. pos
specifies the top left corner of the bounding box.
void draw_line_outline(canvas: RID, pos: Vector2, line: int, outline_size: int = 1, color: Color = Color(1, 1, 1, 1)) const 🔗
Draw outline of the single line of text into a canvas item at a given position, with color
. pos
specifies the top left corner of the bounding box.
void draw_outline(canvas: RID, pos: Vector2, outline_size: int = 1, color: Color = Color(1, 1, 1, 1), dc_color: Color = Color(1, 1, 1, 1)) const 🔗
Draw outlines of all lines of the text and drop cap into a canvas item at a given position, with color
. pos
specifies the top left corner of the bounding box.
int get_dropcap_lines() const 🔗
Returns number of lines used by dropcap.
Returns drop cap text buffer RID.
Vector2 get_dropcap_size() const 🔗
Returns drop cap bounding box size.
float get_line_ascent(line: int) const 🔗
Returns the text line ascent (number of pixels above the baseline for horizontal layout or to the left of baseline for vertical).
Returns number of lines in the paragraph.
float get_line_descent(line: int) const 🔗
Returns the text line descent (number of pixels below the baseline for horizontal layout or to the right of baseline for vertical).
Rect2 get_line_object_rect(line: int, key: Variant) const 🔗
Returns bounding rectangle of the inline object.
Array get_line_objects(line: int) const 🔗
Returns array of inline objects in the line.
Vector2i get_line_range(line: int) const 🔗
Returns character range of the line.
RID get_line_rid(line: int) const 🔗
Returns TextServer line buffer RID.
Vector2 get_line_size(line: int) const 🔗
Returns size of the bounding box of the line of text. Returned size is rounded up.
float get_line_underline_position(line: int) const 🔗
Returns pixel offset of the underline below the baseline.
float get_line_underline_thickness(line: int) const 🔗
Returns thickness of the underline.
float get_line_width(line: int) const 🔗
Returns width (for horizontal layout) or height (for vertical) of the line of text.
Vector2 get_non_wrapped_size() const 🔗
Returns the size of the bounding box of the paragraph, without line breaks.
Returns TextServer full string buffer RID.
Returns the size of the bounding box of the paragraph.
int hit_test(coords: Vector2) const 🔗
Returns caret character offset at the specified coordinates. This function always returns a valid position.
bool resize_object(key: Variant, size: Vector2, inline_align: InlineAlignment = 5, baseline: float = 0.0) 🔗
Sets new size and alignment of embedded object.
void set_bidi_override(override: Array) 🔗
Overrides BiDi for the structured text.
Override ranges should cover full source text without overlaps. BiDi algorithm will be used on each range separately.
bool set_dropcap(text: String, font: Font, font_size: int, dropcap_margins: Rect2 = Rect2(0, 0, 0, 0), language: String = “”) 🔗
Sets drop cap, overrides previously set drop cap. Drop cap (dropped capital) is a decorative element at the beginning of a paragraph that is larger than the rest of the text.
void tab_align(tab_stops: PackedFloat32Array) 🔗
Aligns paragraph to the given tab-stops.
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