TextParagraph

Inherits: RefCounted < Object

Holds a paragraph of text.

Description

Abstraction over TextServer for handling a single paragraph of text.

Properties

HorizontalAlignment

alignment

0

BitField[LineBreakFlag]

break_flags

3

String

custom_punctuation

“”

Direction

direction

0

String

ellipsis_char

“…”

BitField[JustificationFlag]

justification_flags

163

int

max_lines_visible

-1

Orientation

orientation

0

bool

preserve_control

false

bool

preserve_invalid

true

OverrunBehavior

text_overrun_behavior

0

float

width

-1.0

Methods

bool

add_object(key: Variant, size: Vector2, inline_align: InlineAlignment = 5, length: int = 1, baseline: float = 0.0)

bool

add_string(text: String, font: Font, font_size: int, language: String = “”, meta: Variant = null)

void

clear()

void

clear_dropcap()

void

draw(canvas: RID, pos: Vector2, color: Color = Color(1, 1, 1, 1), dc_color: Color = Color(1, 1, 1, 1)) const

void

draw_dropcap(canvas: RID, pos: Vector2, color: Color = Color(1, 1, 1, 1)) const

void

draw_dropcap_outline(canvas: RID, pos: Vector2, outline_size: int = 1, color: Color = Color(1, 1, 1, 1)) const

void

draw_line(canvas: RID, pos: Vector2, line: int, color: Color = Color(1, 1, 1, 1)) const

void

draw_line_outline(canvas: RID, pos: Vector2, line: int, outline_size: int = 1, color: Color = Color(1, 1, 1, 1)) const

void

draw_outline(canvas: RID, pos: Vector2, outline_size: int = 1, color: Color = Color(1, 1, 1, 1), dc_color: Color = Color(1, 1, 1, 1)) const

int

get_dropcap_lines() const

RID

get_dropcap_rid() const

Vector2

get_dropcap_size() const

float

get_line_ascent(line: int) const

int

get_line_count() const

float

get_line_descent(line: int) const

Rect2

get_line_object_rect(line: int, key: Variant) const

Array

get_line_objects(line: int) const

Vector2i

get_line_range(line: int) const

RID

get_line_rid(line: int) const

Vector2

get_line_size(line: int) const

float

get_line_underline_position(line: int) const

float

get_line_underline_thickness(line: int) const

float

get_line_width(line: int) const

Vector2

get_non_wrapped_size() const

RID

get_rid() const

Vector2

get_size() const

int

hit_test(coords: Vector2) const

bool

resize_object(key: Variant, size: Vector2, inline_align: InlineAlignment = 5, baseline: float = 0.0)

void

set_bidi_override(override: Array)

bool

set_dropcap(text: String, font: Font, font_size: int, dropcap_margins: Rect2 = Rect2(0, 0, 0, 0), language: String = “”)

void

tab_align(tab_stops: PackedFloat32Array)


Property Descriptions

HorizontalAlignment alignment = 0 🔗

Paragraph horizontal alignment.


BitField[LineBreakFlag] break_flags = 3 🔗

Line breaking rules. For more info see TextServer.


String custom_punctuation = "" 🔗

  • void set_custom_punctuation(value: String)

  • String get_custom_punctuation()

Custom punctuation character list, used for word breaking. If set to empty string, server defaults are used.


Direction direction = 0 🔗

Text writing direction.


String ellipsis_char = "…" 🔗

  • void set_ellipsis_char(value: String)

  • String get_ellipsis_char()

Ellipsis character used for text clipping.


BitField[JustificationFlag] justification_flags = 163 🔗

Line fill alignment rules. For more info see JustificationFlag.


int max_lines_visible = -1 🔗

  • void set_max_lines_visible(value: int)

  • int get_max_lines_visible()

Limits the lines of text shown.


Orientation orientation = 0 🔗

Text orientation.


bool preserve_control = false 🔗

  • void set_preserve_control(value: bool)

  • bool get_preserve_control()

If set to true text will display control characters.


bool preserve_invalid = true 🔗

  • void set_preserve_invalid(value: bool)

  • bool get_preserve_invalid()

If set to true text will display invalid characters.


OverrunBehavior text_overrun_behavior = 0 🔗

Sets the clipping behavior when the text exceeds the paragraph’s set width. See OverrunBehavior for a description of all modes.


float width = -1.0 🔗

Paragraph width.


Method Descriptions

bool add_object(key: Variant, size: Vector2, inline_align: InlineAlignment = 5, length: int = 1, baseline: float = 0.0) 🔗

Adds inline object to the text buffer, key must be unique. In the text, object is represented as length object replacement characters.


bool add_string(text: String, font: Font, font_size: int, language: String = “”, meta: Variant = null) 🔗

Adds text span and font to draw it.


void clear() 🔗

Clears text paragraph (removes text and inline objects).


void clear_dropcap() 🔗

Removes dropcap.


void draw(canvas: RID, pos: Vector2, color: Color = Color(1, 1, 1, 1), dc_color: Color = Color(1, 1, 1, 1)) const 🔗

Draw all lines of the text and drop cap into a canvas item at a given position, with color. pos specifies the top left corner of the bounding box.


void draw_dropcap(canvas: RID, pos: Vector2, color: Color = Color(1, 1, 1, 1)) const 🔗

Draw drop cap into a canvas item at a given position, with color. pos specifies the top left corner of the bounding box.


void draw_dropcap_outline(canvas: RID, pos: Vector2, outline_size: int = 1, color: Color = Color(1, 1, 1, 1)) const 🔗

Draw drop cap outline into a canvas item at a given position, with color. pos specifies the top left corner of the bounding box.


void draw_line(canvas: RID, pos: Vector2, line: int, color: Color = Color(1, 1, 1, 1)) const 🔗

Draw single line of text into a canvas item at a given position, with color. pos specifies the top left corner of the bounding box.


void draw_line_outline(canvas: RID, pos: Vector2, line: int, outline_size: int = 1, color: Color = Color(1, 1, 1, 1)) const 🔗

Draw outline of the single line of text into a canvas item at a given position, with color. pos specifies the top left corner of the bounding box.


void draw_outline(canvas: RID, pos: Vector2, outline_size: int = 1, color: Color = Color(1, 1, 1, 1), dc_color: Color = Color(1, 1, 1, 1)) const 🔗

Draw outlines of all lines of the text and drop cap into a canvas item at a given position, with color. pos specifies the top left corner of the bounding box.


int get_dropcap_lines() const 🔗

Returns number of lines used by dropcap.


RID get_dropcap_rid() const 🔗

Returns drop cap text buffer RID.


Vector2 get_dropcap_size() const 🔗

Returns drop cap bounding box size.


float get_line_ascent(line: int) const 🔗

Returns the text line ascent (number of pixels above the baseline for horizontal layout or to the left of baseline for vertical).


int get_line_count() const 🔗

Returns number of lines in the paragraph.


float get_line_descent(line: int) const 🔗

Returns the text line descent (number of pixels below the baseline for horizontal layout or to the right of baseline for vertical).


Rect2 get_line_object_rect(line: int, key: Variant) const 🔗

Returns bounding rectangle of the inline object.


Array get_line_objects(line: int) const 🔗

Returns array of inline objects in the line.


Vector2i get_line_range(line: int) const 🔗

Returns character range of the line.


RID get_line_rid(line: int) const 🔗

Returns TextServer line buffer RID.


Vector2 get_line_size(line: int) const 🔗

Returns size of the bounding box of the line of text. Returned size is rounded up.


float get_line_underline_position(line: int) const 🔗

Returns pixel offset of the underline below the baseline.


float get_line_underline_thickness(line: int) const 🔗

Returns thickness of the underline.


float get_line_width(line: int) const 🔗

Returns width (for horizontal layout) or height (for vertical) of the line of text.


Vector2 get_non_wrapped_size() const 🔗

Returns the size of the bounding box of the paragraph, without line breaks.


RID get_rid() const 🔗

Returns TextServer full string buffer RID.


Vector2 get_size() const 🔗

Returns the size of the bounding box of the paragraph.


int hit_test(coords: Vector2) const 🔗

Returns caret character offset at the specified coordinates. This function always returns a valid position.


bool resize_object(key: Variant, size: Vector2, inline_align: InlineAlignment = 5, baseline: float = 0.0) 🔗

Sets new size and alignment of embedded object.


void set_bidi_override(override: Array) 🔗

Overrides BiDi for the structured text.

Override ranges should cover full source text without overlaps. BiDi algorithm will be used on each range separately.


bool set_dropcap(text: String, font: Font, font_size: int, dropcap_margins: Rect2 = Rect2(0, 0, 0, 0), language: String = “”) 🔗

Sets drop cap, overrides previously set drop cap. Drop cap (dropped capital) is a decorative element at the beginning of a paragraph that is larger than the rest of the text.


void tab_align(tab_stops: PackedFloat32Array) 🔗

Aligns paragraph to the given tab-stops.


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