ResourceImporter
Inherits: RefCounted < Object
Inherited By: EditorImportPlugin, ResourceImporterBitMap, ResourceImporterBMFont, ResourceImporterCSVTranslation, ResourceImporterDynamicFont, ResourceImporterImage, ResourceImporterImageFont, ResourceImporterLayeredTexture, ResourceImporterMP3, ResourceImporterOBJ, ResourceImporterOggVorbis, ResourceImporterScene, ResourceImporterShaderFile, ResourceImporterTexture, ResourceImporterTextureAtlas, ResourceImporterWAV
Base class for resource importers.
Description
This is the base class for Godot’s resource importers. To implement your own resource importers using editor plugins, see EditorImportPlugin.
Tutorials
Enumerations
enum ImportOrder: 🔗
ImportOrder IMPORT_ORDER_DEFAULT = 0
The default import order.
ImportOrder IMPORT_ORDER_SCENE = 100
The import order for scenes, which ensures scenes are imported after all other core resources such as textures. Custom importers should generally have an import order lower than 100
to avoid issues when importing scenes that rely on custom resources.
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