TextEdit

Inherits: Control < CanvasItem < Node < Object

Inherited By: CodeEdit

A multiline text editor.

Description

A multiline text editor. It also has limited facilities for editing code, such as syntax highlighting support. For more advanced facilities for editing code, see CodeEdit.

Note: Most viewport, caret, and edit methods contain a caret_index argument for caret_multiple support. The argument should be one of the following: -1 for all carets, 0 for the main caret, or greater than 0 for secondary carets in the order they were created.

Note: When holding down Alt, the vertical scroll wheel will scroll 5 times as fast as it would normally do. This also works in the Godot script editor.

Properties

AutowrapMode

autowrap_mode

3

bool

caret_blink

false

float

caret_blink_interval

0.65

bool

caret_draw_when_editable_disabled

false

bool

caret_mid_grapheme

false

bool

caret_move_on_right_click

true

bool

caret_multiple

true

CaretType

caret_type

0

bool

clip_contents

true (overrides Control)

bool

context_menu_enabled

true

String

custom_word_separators

“”

bool

deselect_on_focus_loss_enabled

true

bool

drag_and_drop_selection_enabled

true

bool

draw_control_chars

false

bool

draw_spaces

false

bool

draw_tabs

false

bool

editable

true

FocusMode

focus_mode

2 (overrides Control)

bool

highlight_all_occurrences

false

bool

highlight_current_line

false

bool

indent_wrapped_lines

false

String

language

“”

bool

middle_mouse_paste_enabled

true

bool

minimap_draw

false

int

minimap_width

80

CursorShape

mouse_default_cursor_shape

1 (overrides Control)

String

placeholder_text

“”

bool

scroll_fit_content_height

false

int

scroll_horizontal

0

bool

scroll_past_end_of_file

false

bool

scroll_smooth

false

float

scroll_v_scroll_speed

80.0

float

scroll_vertical

0.0

bool

selecting_enabled

true

bool

shortcut_keys_enabled

true

StructuredTextParser

structured_text_bidi_override

0

Array

structured_text_bidi_override_options

[]

SyntaxHighlighter

syntax_highlighter

String

text

“”

TextDirection

text_direction

0

bool

use_custom_word_separators

false

bool

use_default_word_separators

true

bool

virtual_keyboard_enabled

true

LineWrappingMode

wrap_mode

0

Methods

void

_backspace(caret_index: int) virtual

void

_copy(caret_index: int) virtual

void

_cut(caret_index: int) virtual

void

_handle_unicode_input(unicode_char: int, caret_index: int) virtual

void

_paste(caret_index: int) virtual

void

_paste_primary_clipboard(caret_index: int) virtual

int

add_caret(line: int, column: int)

void

add_caret_at_carets(below: bool)

void

add_gutter(at: int = -1)

void

add_selection_for_next_occurrence()

void

adjust_carets_after_edit(caret: int, from_line: int, from_col: int, to_line: int, to_col: int)

void

adjust_viewport_to_caret(caret_index: int = 0)

void

apply_ime()

void

backspace(caret_index: int = -1)

void

begin_complex_operation()

void

begin_multicaret_edit()

void

cancel_ime()

void

center_viewport_to_caret(caret_index: int = 0)

void

clear()

void

clear_undo_history()

void

collapse_carets(from_line: int, from_column: int, to_line: int, to_column: int, inclusive: bool = false)

void

copy(caret_index: int = -1)

void

cut(caret_index: int = -1)

void

delete_selection(caret_index: int = -1)

void

deselect(caret_index: int = -1)

void

end_action()

void

end_complex_operation()

void

end_multicaret_edit()

int

get_caret_column(caret_index: int = 0) const

int

get_caret_count() const

Vector2

get_caret_draw_pos(caret_index: int = 0) const

PackedInt32Array

get_caret_index_edit_order()

int

get_caret_line(caret_index: int = 0) const

int

get_caret_wrap_index(caret_index: int = 0) const

int

get_first_non_whitespace_column(line: int) const

int

get_first_visible_line() const

int

get_gutter_count() const

String

get_gutter_name(gutter: int) const

GutterType

get_gutter_type(gutter: int) const

int

get_gutter_width(gutter: int) const

HScrollBar

get_h_scroll_bar() const

int

get_indent_level(line: int) const

int

get_last_full_visible_line() const

int

get_last_full_visible_line_wrap_index() const

int

get_last_unhidden_line() const

String

get_line(line: int) const

Color

get_line_background_color(line: int) const

Vector2i

get_line_column_at_pos(position: Vector2i, allow_out_of_bounds: bool = true) const

int

get_line_count() const

Texture2D

get_line_gutter_icon(line: int, gutter: int) const

Color

get_line_gutter_item_color(line: int, gutter: int) const

Variant

get_line_gutter_metadata(line: int, gutter: int) const

String

get_line_gutter_text(line: int, gutter: int) const

int

get_line_height() const

Array[Vector2i]

get_line_ranges_from_carets(only_selections: bool = false, merge_adjacent: bool = true) const

int

get_line_width(line: int, wrap_index: int = -1) const

int

get_line_wrap_count(line: int) const

int

get_line_wrap_index_at_column(line: int, column: int) const

PackedStringArray

get_line_wrapped_text(line: int) const

Vector2

get_local_mouse_pos() const

PopupMenu

get_menu() const

int

get_minimap_line_at_pos(position: Vector2i) const

int

get_minimap_visible_lines() const

Vector2i

get_next_visible_line_index_offset_from(line: int, wrap_index: int, visible_amount: int) const

int

get_next_visible_line_offset_from(line: int, visible_amount: int) const

Vector2i

get_pos_at_line_column(line: int, column: int) const

Rect2i

get_rect_at_line_column(line: int, column: int) const

int

get_saved_version() const

float

get_scroll_pos_for_line(line: int, wrap_index: int = 0) const

String

get_selected_text(caret_index: int = -1)

int

get_selection_at_line_column(line: int, column: int, include_edges: bool = true, only_selections: bool = true) const

int

get_selection_column(caret_index: int = 0) const

int

get_selection_from_column(caret_index: int = 0) const

int

get_selection_from_line(caret_index: int = 0) const

int

get_selection_line(caret_index: int = 0) const

SelectionMode

get_selection_mode() const

int

get_selection_origin_column(caret_index: int = 0) const

int

get_selection_origin_line(caret_index: int = 0) const

int

get_selection_to_column(caret_index: int = 0) const

int

get_selection_to_line(caret_index: int = 0) const

PackedInt32Array

get_sorted_carets(include_ignored_carets: bool = false) const

int

get_tab_size() const

int

get_total_gutter_width() const

int

get_total_visible_line_count() const

VScrollBar

get_v_scroll_bar() const

int

get_version() const

int

get_visible_line_count() const

int

get_visible_line_count_in_range(from_line: int, to_line: int) const

String

get_word_at_pos(position: Vector2) const

String

get_word_under_caret(caret_index: int = -1) const

bool

has_ime_text() const

bool

has_redo() const

bool

has_selection(caret_index: int = -1) const

bool

has_undo() const

void

insert_line_at(line: int, text: String)

void

insert_text(text: String, line: int, column: int, before_selection_begin: bool = true, before_selection_end: bool = false)

void

insert_text_at_caret(text: String, caret_index: int = -1)

bool

is_caret_after_selection_origin(caret_index: int = 0) const

bool

is_caret_visible(caret_index: int = 0) const

bool

is_dragging_cursor() const

bool

is_gutter_clickable(gutter: int) const

bool

is_gutter_drawn(gutter: int) const

bool

is_gutter_overwritable(gutter: int) const

bool

is_in_mulitcaret_edit() const

bool

is_line_gutter_clickable(line: int, gutter: int) const

bool

is_line_wrapped(line: int) const

bool

is_menu_visible() const

bool

is_mouse_over_selection(edges: bool, caret_index: int = -1) const

bool

is_overtype_mode_enabled() const

void

menu_option(option: int)

void

merge_gutters(from_line: int, to_line: int)

void

merge_overlapping_carets()

bool

multicaret_edit_ignore_caret(caret_index: int) const

void

paste(caret_index: int = -1)

void

paste_primary_clipboard(caret_index: int = -1)

void

redo()

void

remove_caret(caret: int)

void

remove_gutter(gutter: int)

void

remove_line_at(line: int, move_carets_down: bool = true)

void

remove_secondary_carets()

void

remove_text(from_line: int, from_column: int, to_line: int, to_column: int)

Vector2i

search(text: String, flags: int, from_line: int, from_column: int) const

void

select(origin_line: int, origin_column: int, caret_line: int, caret_column: int, caret_index: int = 0)

void

select_all()

void

select_word_under_caret(caret_index: int = -1)

void

set_caret_column(column: int, adjust_viewport: bool = true, caret_index: int = 0)

void

set_caret_line(line: int, adjust_viewport: bool = true, can_be_hidden: bool = true, wrap_index: int = 0, caret_index: int = 0)

void

set_gutter_clickable(gutter: int, clickable: bool)

void

set_gutter_custom_draw(column: int, draw_callback: Callable)

void

set_gutter_draw(gutter: int, draw: bool)

void

set_gutter_name(gutter: int, name: String)

void

set_gutter_overwritable(gutter: int, overwritable: bool)

void

set_gutter_type(gutter: int, type: GutterType)

void

set_gutter_width(gutter: int, width: int)

void

set_line(line: int, new_text: String)

void

set_line_as_center_visible(line: int, wrap_index: int = 0)

void

set_line_as_first_visible(line: int, wrap_index: int = 0)

void

set_line_as_last_visible(line: int, wrap_index: int = 0)

void

set_line_background_color(line: int, color: Color)

void

set_line_gutter_clickable(line: int, gutter: int, clickable: bool)

void

set_line_gutter_icon(line: int, gutter: int, icon: Texture2D)

void

set_line_gutter_item_color(line: int, gutter: int, color: Color)

void

set_line_gutter_metadata(line: int, gutter: int, metadata: Variant)

void

set_line_gutter_text(line: int, gutter: int, text: String)

void

set_overtype_mode_enabled(enabled: bool)

void

set_search_flags(flags: int)

void

set_search_text(search_text: String)

void

set_selection_mode(mode: SelectionMode)

void

set_selection_origin_column(column: int, caret_index: int = 0)

void

set_selection_origin_line(line: int, can_be_hidden: bool = true, wrap_index: int = -1, caret_index: int = 0)

void

set_tab_size(size: int)

void

set_tooltip_request_func(callback: Callable)

void

skip_selection_for_next_occurrence()

void

start_action(action: EditAction)

void

swap_lines(from_line: int, to_line: int)

void

tag_saved_version()

void

undo()

Theme Properties

Color

background_color

Color(0, 0, 0, 0)

Color

caret_background_color

Color(0, 0, 0, 1)

Color

caret_color

Color(0.875, 0.875, 0.875, 1)

Color

current_line_color

Color(0.25, 0.25, 0.26, 0.8)

Color

font_color

Color(0.875, 0.875, 0.875, 1)

Color

font_outline_color

Color(0, 0, 0, 1)

Color

font_placeholder_color

Color(0.875, 0.875, 0.875, 0.6)

Color

font_readonly_color

Color(0.875, 0.875, 0.875, 0.5)

Color

font_selected_color

Color(0, 0, 0, 0)

Color

search_result_border_color

Color(0.3, 0.3, 0.3, 0.4)

Color

search_result_color

Color(0.3, 0.3, 0.3, 1)

Color

selection_color

Color(0.5, 0.5, 0.5, 1)

Color

word_highlighted_color

Color(0.5, 0.5, 0.5, 0.25)

int

caret_width

1

int

line_spacing

4

int

outline_size

0

Font

font

int

font_size

Texture2D

space

Texture2D

tab

StyleBox

focus

StyleBox

normal

StyleBox

read_only


Signals

caret_changed() 🔗

Emitted when any caret changes position.


gutter_added() 🔗

Emitted when a gutter is added.


gutter_clicked(line: int, gutter: int) 🔗

Emitted when a gutter is clicked.


gutter_removed() 🔗

Emitted when a gutter is removed.


lines_edited_from(from_line: int, to_line: int) 🔗

Emitted immediately when the text changes.

When text is added from_line will be less than to_line. On a remove to_line will be less than from_line.


text_changed() 🔗

Emitted when the text changes.


text_set() 🔗

Emitted when clear is called or text is set.


Enumerations

enum MenuItems: 🔗

MenuItems MENU_CUT = 0

Cuts (copies and clears) the selected text.

MenuItems MENU_COPY = 1

Copies the selected text.

MenuItems MENU_PASTE = 2

Pastes the clipboard text over the selected text (or at the cursor’s position).

MenuItems MENU_CLEAR = 3

Erases the whole TextEdit text.

MenuItems MENU_SELECT_ALL = 4

Selects the whole TextEdit text.

MenuItems MENU_UNDO = 5

Undoes the previous action.

MenuItems MENU_REDO = 6

Redoes the previous action.

MenuItems MENU_SUBMENU_TEXT_DIR = 7

ID of “Text Writing Direction” submenu.

MenuItems MENU_DIR_INHERITED = 8

Sets text direction to inherited.

MenuItems MENU_DIR_AUTO = 9

Sets text direction to automatic.

MenuItems MENU_DIR_LTR = 10

Sets text direction to left-to-right.

MenuItems MENU_DIR_RTL = 11

Sets text direction to right-to-left.

MenuItems MENU_DISPLAY_UCC = 12

Toggles control character display.

MenuItems MENU_SUBMENU_INSERT_UCC = 13

ID of “Insert Control Character” submenu.

MenuItems MENU_INSERT_LRM = 14

Inserts left-to-right mark (LRM) character.

MenuItems MENU_INSERT_RLM = 15

Inserts right-to-left mark (RLM) character.

MenuItems MENU_INSERT_LRE = 16

Inserts start of left-to-right embedding (LRE) character.

MenuItems MENU_INSERT_RLE = 17

Inserts start of right-to-left embedding (RLE) character.

MenuItems MENU_INSERT_LRO = 18

Inserts start of left-to-right override (LRO) character.

MenuItems MENU_INSERT_RLO = 19

Inserts start of right-to-left override (RLO) character.

MenuItems MENU_INSERT_PDF = 20

Inserts pop direction formatting (PDF) character.

MenuItems MENU_INSERT_ALM = 21

Inserts Arabic letter mark (ALM) character.

MenuItems MENU_INSERT_LRI = 22

Inserts left-to-right isolate (LRI) character.

MenuItems MENU_INSERT_RLI = 23

Inserts right-to-left isolate (RLI) character.

MenuItems MENU_INSERT_FSI = 24

Inserts first strong isolate (FSI) character.

MenuItems MENU_INSERT_PDI = 25

Inserts pop direction isolate (PDI) character.

MenuItems MENU_INSERT_ZWJ = 26

Inserts zero width joiner (ZWJ) character.

MenuItems MENU_INSERT_ZWNJ = 27

Inserts zero width non-joiner (ZWNJ) character.

MenuItems MENU_INSERT_WJ = 28

Inserts word joiner (WJ) character.

MenuItems MENU_INSERT_SHY = 29

Inserts soft hyphen (SHY) character.

MenuItems MENU_MAX = 30

Represents the size of the MenuItems enum.


enum EditAction: 🔗

EditAction ACTION_NONE = 0

No current action.

EditAction ACTION_TYPING = 1

A typing action.

EditAction ACTION_BACKSPACE = 2

A backwards delete action.

EditAction ACTION_DELETE = 3

A forward delete action.


enum SearchFlags: 🔗

SearchFlags SEARCH_MATCH_CASE = 1

Match case when searching.

SearchFlags SEARCH_WHOLE_WORDS = 2

Match whole words when searching.

SearchFlags SEARCH_BACKWARDS = 4

Search from end to beginning.


enum CaretType: 🔗

CaretType CARET_TYPE_LINE = 0

Vertical line caret.

CaretType CARET_TYPE_BLOCK = 1

Block caret.


enum SelectionMode: 🔗

SelectionMode SELECTION_MODE_NONE = 0

Not selecting.

SelectionMode SELECTION_MODE_SHIFT = 1

Select as if shift is pressed.

SelectionMode SELECTION_MODE_POINTER = 2

Select single characters as if the user single clicked.

SelectionMode SELECTION_MODE_WORD = 3

Select whole words as if the user double clicked.

SelectionMode SELECTION_MODE_LINE = 4

Select whole lines as if the user triple clicked.


enum LineWrappingMode: 🔗

LineWrappingMode LINE_WRAPPING_NONE = 0

Line wrapping is disabled.

LineWrappingMode LINE_WRAPPING_BOUNDARY = 1

Line wrapping occurs at the control boundary, beyond what would normally be visible.


enum GutterType: 🔗

GutterType GUTTER_TYPE_STRING = 0

When a gutter is set to string using set_gutter_type, it is used to contain text set via the set_line_gutter_text method.

GutterType GUTTER_TYPE_ICON = 1

When a gutter is set to icon using set_gutter_type, it is used to contain an icon set via the set_line_gutter_icon method.

GutterType GUTTER_TYPE_CUSTOM = 2

When a gutter is set to custom using set_gutter_type, it is used to contain custom visuals controlled by a callback method set via the set_gutter_custom_draw method.


Property Descriptions

AutowrapMode autowrap_mode = 3 🔗

If wrap_mode is set to LINE_WRAPPING_BOUNDARY, sets text wrapping mode. To see how each mode behaves, see AutowrapMode.


bool caret_blink = false 🔗

  • void set_caret_blink_enabled(value: bool)

  • bool is_caret_blink_enabled()

If true, makes the caret blink.


float caret_blink_interval = 0.65 🔗

  • void set_caret_blink_interval(value: float)

  • float get_caret_blink_interval()

The interval at which the caret blinks (in seconds).


bool caret_draw_when_editable_disabled = false 🔗

  • void set_draw_caret_when_editable_disabled(value: bool)

  • bool is_drawing_caret_when_editable_disabled()

If true, caret will be visible when editable is disabled.


bool caret_mid_grapheme = false 🔗

  • void set_caret_mid_grapheme_enabled(value: bool)

  • bool is_caret_mid_grapheme_enabled()

Allow moving caret, selecting and removing the individual composite character components.

Note: Backspace is always removing individual composite character components.


bool caret_move_on_right_click = true 🔗

  • void set_move_caret_on_right_click_enabled(value: bool)

  • bool is_move_caret_on_right_click_enabled()

If true, a right-click moves the caret at the mouse position before displaying the context menu.

If false, the context menu ignores mouse location.


bool caret_multiple = true 🔗

  • void set_multiple_carets_enabled(value: bool)

  • bool is_multiple_carets_enabled()

Sets if multiple carets are allowed.


CaretType caret_type = 0 🔗

Set the type of caret to draw.


bool context_menu_enabled = true 🔗

  • void set_context_menu_enabled(value: bool)

  • bool is_context_menu_enabled()

If true, a right-click displays the context menu.


String custom_word_separators = "" 🔗

  • void set_custom_word_separators(value: String)

  • String get_custom_word_separators()

The characters to consider as word delimiters if use_custom_word_separators is true. The characters should be defined without separation, for example #_!.


bool deselect_on_focus_loss_enabled = true 🔗

  • void set_deselect_on_focus_loss_enabled(value: bool)

  • bool is_deselect_on_focus_loss_enabled()

If true, the selected text will be deselected when focus is lost.


bool drag_and_drop_selection_enabled = true 🔗

  • void set_drag_and_drop_selection_enabled(value: bool)

  • bool is_drag_and_drop_selection_enabled()

If true, allow drag and drop of selected text. Text can still be dropped from other sources.


bool draw_control_chars = false 🔗

  • void set_draw_control_chars(value: bool)

  • bool get_draw_control_chars()

If true, control characters are displayed.


bool draw_spaces = false 🔗

  • void set_draw_spaces(value: bool)

  • bool is_drawing_spaces()

If true, the “space” character will have a visible representation.


bool draw_tabs = false 🔗

  • void set_draw_tabs(value: bool)

  • bool is_drawing_tabs()

If true, the “tab” character will have a visible representation.


bool editable = true 🔗

  • void set_editable(value: bool)

  • bool is_editable()

If false, existing text cannot be modified and new text cannot be added.


bool highlight_all_occurrences = false 🔗

  • void set_highlight_all_occurrences(value: bool)

  • bool is_highlight_all_occurrences_enabled()

If true, all occurrences of the selected text will be highlighted.


bool highlight_current_line = false 🔗

  • void set_highlight_current_line(value: bool)

  • bool is_highlight_current_line_enabled()

If true, the line containing the cursor is highlighted.


bool indent_wrapped_lines = false 🔗

  • void set_indent_wrapped_lines(value: bool)

  • bool is_indent_wrapped_lines()

If true, all wrapped lines are indented to the same amount as the unwrapped line.


String language = "" 🔗

Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.


bool middle_mouse_paste_enabled = true 🔗

  • void set_middle_mouse_paste_enabled(value: bool)

  • bool is_middle_mouse_paste_enabled()

If false, using middle mouse button to paste clipboard will be disabled.

Note: This method is only implemented on Linux.


bool minimap_draw = false 🔗

  • void set_draw_minimap(value: bool)

  • bool is_drawing_minimap()

If true, a minimap is shown, providing an outline of your source code. The minimap uses a fixed-width text size.


int minimap_width = 80 🔗

  • void set_minimap_width(value: int)

  • int get_minimap_width()

The width, in pixels, of the minimap.


String placeholder_text = "" 🔗

  • void set_placeholder(value: String)

  • String get_placeholder()

Text shown when the TextEdit is empty. It is not the TextEdit‘s default value (see text).


bool scroll_fit_content_height = false 🔗

  • void set_fit_content_height_enabled(value: bool)

  • bool is_fit_content_height_enabled()

If true, TextEdit will disable vertical scroll and fit minimum height to the number of visible lines.


int scroll_horizontal = 0 🔗

  • void set_h_scroll(value: int)

  • int get_h_scroll()

If there is a horizontal scrollbar, this determines the current horizontal scroll value in pixels.


bool scroll_past_end_of_file = false 🔗

  • void set_scroll_past_end_of_file_enabled(value: bool)

  • bool is_scroll_past_end_of_file_enabled()

Allow scrolling past the last line into “virtual” space.


bool scroll_smooth = false 🔗

  • void set_smooth_scroll_enabled(value: bool)

  • bool is_smooth_scroll_enabled()

Scroll smoothly over the text rather than jumping to the next location.


float scroll_v_scroll_speed = 80.0 🔗

  • void set_v_scroll_speed(value: float)

  • float get_v_scroll_speed()

Sets the scroll speed with the minimap or when scroll_smooth is enabled.


float scroll_vertical = 0.0 🔗

  • void set_v_scroll(value: float)

  • float get_v_scroll()

If there is a vertical scrollbar, this determines the current vertical scroll value in line numbers, starting at 0 for the top line.


bool selecting_enabled = true 🔗

  • void set_selecting_enabled(value: bool)

  • bool is_selecting_enabled()

If true, text can be selected.

If false, text can not be selected by the user or by the select or select_all methods.


bool shortcut_keys_enabled = true 🔗

  • void set_shortcut_keys_enabled(value: bool)

  • bool is_shortcut_keys_enabled()

If true, shortcut keys for context menu items are enabled, even if the context menu is disabled.


StructuredTextParser structured_text_bidi_override = 0 🔗

Set BiDi algorithm override for the structured text.


Array structured_text_bidi_override_options = [] 🔗

  • void set_structured_text_bidi_override_options(value: Array)

  • Array get_structured_text_bidi_override_options()

Set additional options for BiDi override.


SyntaxHighlighter syntax_highlighter 🔗

Sets the SyntaxHighlighter to use.


String text = "" 🔗

String value of the TextEdit.


TextDirection text_direction = 0 🔗

Base text writing direction.


bool use_custom_word_separators = false 🔗

  • void set_use_custom_word_separators(value: bool)

  • bool is_custom_word_separators_enabled()

If false, using Ctrl + Left or Ctrl + Right (Cmd + Left or Cmd + Right on macOS) bindings will use the behavior of use_default_word_separators. If true, it will also stop the caret if a character within custom_word_separators is detected. Useful for subword moving. This behavior also will be applied to the behavior of text selection.


bool use_default_word_separators = true 🔗

  • void set_use_default_word_separators(value: bool)

  • bool is_default_word_separators_enabled()

If false, using Ctrl + Left or Ctrl + Right (Cmd + Left or Cmd + Right on macOS) bindings will stop moving caret only if a space or punctuation is detected. If true, it will also stop the caret if a character is part of !"#$%&'()*+,-./:;<=>?@[\]^`{|}~, the Unicode General Punctuation table, or the Unicode CJK Punctuation table. Useful for subword moving. This behavior also will be applied to the behavior of text selection.


bool virtual_keyboard_enabled = true 🔗

  • void set_virtual_keyboard_enabled(value: bool)

  • bool is_virtual_keyboard_enabled()

If true, the native virtual keyboard is shown when focused on platforms that support it.


LineWrappingMode wrap_mode = 0 🔗

Sets the line wrapping mode to use.


Method Descriptions

void _backspace(caret_index: int) virtual 🔗

Override this method to define what happens when the user presses the backspace key.


void _copy(caret_index: int) virtual 🔗

Override this method to define what happens when the user performs a copy operation.


void _cut(caret_index: int) virtual 🔗

Override this method to define what happens when the user performs a cut operation.


void _handle_unicode_input(unicode_char: int, caret_index: int) virtual 🔗

Override this method to define what happens when the user types in the provided key unicode_char.


void _paste(caret_index: int) virtual 🔗

Override this method to define what happens when the user performs a paste operation.


void _paste_primary_clipboard(caret_index: int) virtual 🔗

Override this method to define what happens when the user performs a paste operation with middle mouse button.

Note: This method is only implemented on Linux.


int add_caret(line: int, column: int) 🔗

Adds a new caret at the given location. Returns the index of the new caret, or -1 if the location is invalid.


void add_caret_at_carets(below: bool) 🔗

Adds an additional caret above or below every caret. If below is true the new caret will be added below and above otherwise.


void add_gutter(at: int = -1) 🔗

Register a new gutter to this TextEdit. Use at to have a specific gutter order. A value of -1 appends the gutter to the right.


void add_selection_for_next_occurrence() 🔗

Adds a selection and a caret for the next occurrence of the current selection. If there is no active selection, selects word under caret.


void adjust_carets_after_edit(caret: int, from_line: int, from_col: int, to_line: int, to_col: int) 🔗

Deprecated: No longer necessary since methods now adjust carets themselves.

This method does nothing.


void adjust_viewport_to_caret(caret_index: int = 0) 🔗

Adjust the viewport so the caret is visible.


void apply_ime() 🔗

Applies text from the Input Method Editor (IME) to each caret and closes the IME if it is open.


void backspace(caret_index: int = -1) 🔗

Called when the user presses the backspace key. Can be overridden with _backspace.


void begin_complex_operation() 🔗

Starts a multipart edit. All edits will be treated as one action until end_complex_operation is called.


void begin_multicaret_edit() 🔗

Starts an edit for multiple carets. The edit must be ended with end_multicaret_edit. Multicaret edits can be used to edit text at multiple carets and delay merging the carets until the end, so the caret indexes aren’t affected immediately. begin_multicaret_edit and end_multicaret_edit can be nested, and the merge will happen at the last end_multicaret_edit.

Example usage:

  1. begin_complex_operation()
  2. begin_multicaret_edit()
  3. for i in range(get_caret_count()):
  4. if multicaret_edit_ignore_caret(i):
  5. continue
  6. # Logic here.
  7. end_multicaret_edit()
  8. end_complex_operation()

void cancel_ime() 🔗

Closes the Input Method Editor (IME) if it is open. Any text in the IME will be lost.


void center_viewport_to_caret(caret_index: int = 0) 🔗

Centers the viewport on the line the editing caret is at. This also resets the scroll_horizontal value to 0.


void clear() 🔗

Performs a full reset of TextEdit, including undo history.


void clear_undo_history() 🔗

Clears the undo history.


void collapse_carets(from_line: int, from_column: int, to_line: int, to_column: int, inclusive: bool = false) 🔗

Collapse all carets in the given range to the from_line and from_column position.

inclusive applies to both ends.

If is_in_mulitcaret_edit is true, carets that are collapsed will be true for multicaret_edit_ignore_caret.

merge_overlapping_carets will be called if any carets were collapsed.


void copy(caret_index: int = -1) 🔗

Copies the current text selection. Can be overridden with _copy.


void cut(caret_index: int = -1) 🔗

Cut’s the current selection. Can be overridden with _cut.


void delete_selection(caret_index: int = -1) 🔗

Deletes the selected text.


void deselect(caret_index: int = -1) 🔗

Deselects the current selection.


void end_action() 🔗

Marks the end of steps in the current action started with start_action.


void end_complex_operation() 🔗

Ends a multipart edit, started with begin_complex_operation. If called outside a complex operation, the current operation is pushed onto the undo/redo stack.


void end_multicaret_edit() 🔗

Ends an edit for multiple carets, that was started with begin_multicaret_edit. If this was the last end_multicaret_edit and merge_overlapping_carets was called, carets will be merged.


int get_caret_column(caret_index: int = 0) const 🔗

Returns the column the editing caret is at.


int get_caret_count() const 🔗

Returns the number of carets in this TextEdit.


Vector2 get_caret_draw_pos(caret_index: int = 0) const 🔗

Returns the caret pixel draw position.


PackedInt32Array get_caret_index_edit_order() 🔗

Deprecated: Carets no longer need to be edited in any specific order. If the carets need to be sorted, use get_sorted_carets instead.

Returns a list of caret indexes in their edit order, this done from bottom to top. Edit order refers to the way actions such as insert_text_at_caret are applied.


int get_caret_line(caret_index: int = 0) const 🔗

Returns the line the editing caret is on.


int get_caret_wrap_index(caret_index: int = 0) const 🔗

Returns the wrap index the editing caret is on.


int get_first_non_whitespace_column(line: int) const 🔗

Returns the first column containing a non-whitespace character.


int get_first_visible_line() const 🔗

Returns the first visible line.


int get_gutter_count() const 🔗

Returns the number of gutters registered.


String get_gutter_name(gutter: int) const 🔗

Returns the name of the gutter at the given index.


GutterType get_gutter_type(gutter: int) const 🔗

Returns the type of the gutter at the given index. Gutters can contain icons, text, or custom visuals. See GutterType for options.


int get_gutter_width(gutter: int) const 🔗

Returns the width of the gutter at the given index.


HScrollBar get_h_scroll_bar() const 🔗

Returns the HScrollBar used by TextEdit.


int get_indent_level(line: int) const 🔗

Returns the number of spaces and tab * tab_size before the first char.


int get_last_full_visible_line() const 🔗

Returns the last visible line. Use get_last_full_visible_line_wrap_index for the wrap index.


int get_last_full_visible_line_wrap_index() const 🔗

Returns the last visible wrap index of the last visible line.


int get_last_unhidden_line() const 🔗

Returns the last unhidden line in the entire TextEdit.


String get_line(line: int) const 🔗

Returns the text of a specific line.


Color get_line_background_color(line: int) const 🔗

Returns the current background color of the line. Color(0, 0, 0, 0) is returned if no color is set.


Vector2i get_line_column_at_pos(position: Vector2i, allow_out_of_bounds: bool = true) const 🔗

Returns the line and column at the given position. In the returned vector, x is the column, y is the line. If allow_out_of_bounds is false and the position is not over the text, both vector values will be set to -1.


int get_line_count() const 🔗

Returns the number of lines in the text.


Texture2D get_line_gutter_icon(line: int, gutter: int) const 🔗

Returns the icon currently in gutter at line. This only works when the gutter type is GUTTER_TYPE_ICON (see set_gutter_type).


Color get_line_gutter_item_color(line: int, gutter: int) const 🔗

Returns the color currently in gutter at line.


Variant get_line_gutter_metadata(line: int, gutter: int) const 🔗

Returns the metadata currently in gutter at line.


String get_line_gutter_text(line: int, gutter: int) const 🔗

Returns the text currently in gutter at line. This only works when the gutter type is GUTTER_TYPE_STRING (see set_gutter_type).


int get_line_height() const 🔗

Returns the maximum value of the line height among all lines.

Note: The return value is influenced by line_spacing and font_size. And it will not be less than 1.


Array[Vector2i] get_line_ranges_from_carets(only_selections: bool = false, merge_adjacent: bool = true) const 🔗

Returns an Array of line ranges where x is the first line and y is the last line. All lines within these ranges will have a caret on them or be part of a selection. Each line will only be part of one line range, even if it has multiple carets on it.

If a selection’s end column (get_selection_to_column) is at column 0, that line will not be included. If a selection begins on the line after another selection ends and merge_adjacent is true, or they begin and end on the same line, one line range will include both selections.


int get_line_width(line: int, wrap_index: int = -1) const 🔗

Returns the width in pixels of the wrap_index on line.


int get_line_wrap_count(line: int) const 🔗

Returns the number of times the given line is wrapped.


int get_line_wrap_index_at_column(line: int, column: int) const 🔗

Returns the wrap index of the given line column.


PackedStringArray get_line_wrapped_text(line: int) const 🔗

Returns an array of Strings representing each wrapped index.


Vector2 get_local_mouse_pos() const 🔗

Returns the local mouse position adjusted for the text direction.


PopupMenu get_menu() const 🔗

Returns the PopupMenu of this TextEdit. By default, this menu is displayed when right-clicking on the TextEdit.

You can add custom menu items or remove standard ones. Make sure your IDs don’t conflict with the standard ones (see MenuItems). For example:

GDScriptC#

  1. func _ready():
  2. var menu = get_menu()
  3. # Remove all items after "Redo".
  4. menu.item_count = menu.get_item_index(MENU_REDO) + 1
  5. # Add custom items.
  6. menu.add_separator()
  7. menu.add_item("Insert Date", MENU_MAX + 1)
  8. # Connect callback.
  9. menu.id_pressed.connect(_on_item_pressed)
  10. func _on_item_pressed(id):
  11. if id == MENU_MAX + 1:
  12. insert_text_at_caret(Time.get_date_string_from_system())
  1. public override void _Ready()
  2. {
  3. var menu = GetMenu();
  4. // Remove all items after "Redo".
  5. menu.ItemCount = menu.GetItemIndex(TextEdit.MenuItems.Redo) + 1;
  6. // Add custom items.
  7. menu.AddSeparator();
  8. menu.AddItem("Insert Date", TextEdit.MenuItems.Max + 1);
  9. // Add event handler.
  10. menu.IdPressed += OnItemPressed;
  11. }
  12. public void OnItemPressed(int id)
  13. {
  14. if (id == TextEdit.MenuItems.Max + 1)
  15. {
  16. InsertTextAtCaret(Time.GetDateStringFromSystem());
  17. }
  18. }

Warning: This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their Window.visible property.


int get_minimap_line_at_pos(position: Vector2i) const 🔗

Returns the equivalent minimap line at position.


int get_minimap_visible_lines() const 🔗

Returns the number of lines that may be drawn on the minimap.


Vector2i get_next_visible_line_index_offset_from(line: int, wrap_index: int, visible_amount: int) const 🔗

Similar to get_next_visible_line_offset_from, but takes into account the line wrap indexes. In the returned vector, x is the line, y is the wrap index.


int get_next_visible_line_offset_from(line: int, visible_amount: int) const 🔗

Returns the count to the next visible line from line to line + visible_amount. Can also count backwards. For example if a TextEdit has 5 lines with lines 2 and 3 hidden, calling this with line = 1, visible_amount = 1 would return 3.


Vector2i get_pos_at_line_column(line: int, column: int) const 🔗

Returns the local position for the given line and column. If x or y of the returned vector equal -1, the position is outside of the viewable area of the control.

Note: The Y position corresponds to the bottom side of the line. Use get_rect_at_line_column to get the top side position.


Rect2i get_rect_at_line_column(line: int, column: int) const 🔗

Returns the local position and size for the grapheme at the given line and column. If x or y position of the returned rect equal -1, the position is outside of the viewable area of the control.

Note: The Y position of the returned rect corresponds to the top side of the line, unlike get_pos_at_line_column which returns the bottom side.


int get_saved_version() const 🔗

Returns the last tagged saved version from tag_saved_version.


float get_scroll_pos_for_line(line: int, wrap_index: int = 0) const 🔗

Returns the scroll position for wrap_index of line.


String get_selected_text(caret_index: int = -1) 🔗

Returns the text inside the selection of a caret, or all the carets if caret_index is its default value -1.


int get_selection_at_line_column(line: int, column: int, include_edges: bool = true, only_selections: bool = true) const 🔗

Returns the caret index of the selection at the given line and column, or -1 if there is none.

If include_edges is false, the position must be inside the selection and not at either end. If only_selections is false, carets without a selection will also be considered.


int get_selection_column(caret_index: int = 0) const 🔗

Deprecated: Use get_selection_origin_column instead.

Returns the original start column of the selection.


int get_selection_from_column(caret_index: int = 0) const 🔗

Returns the selection begin column. Returns the caret column if there is no selection.


int get_selection_from_line(caret_index: int = 0) const 🔗

Returns the selection begin line. Returns the caret line if there is no selection.


int get_selection_line(caret_index: int = 0) const 🔗

Deprecated: Use get_selection_origin_line instead.

Returns the original start line of the selection.


SelectionMode get_selection_mode() const 🔗

Returns the current selection mode.


int get_selection_origin_column(caret_index: int = 0) const 🔗

Returns the origin column of the selection. This is the opposite end from the caret.


int get_selection_origin_line(caret_index: int = 0) const 🔗

Returns the origin line of the selection. This is the opposite end from the caret.


int get_selection_to_column(caret_index: int = 0) const 🔗

Returns the selection end column. Returns the caret column if there is no selection.


int get_selection_to_line(caret_index: int = 0) const 🔗

Returns the selection end line. Returns the caret line if there is no selection.


PackedInt32Array get_sorted_carets(include_ignored_carets: bool = false) const 🔗

Returns the carets sorted by selection beginning from lowest line and column to highest (from top to bottom of text).

If include_ignored_carets is false, carets from multicaret_edit_ignore_caret will be ignored.


int get_tab_size() const 🔗

Returns the TextEdit‘s’ tab size.


int get_total_gutter_width() const 🔗

Returns the total width of all gutters and internal padding.


int get_total_visible_line_count() const 🔗

Returns the number of lines that may be drawn.


VScrollBar get_v_scroll_bar() const 🔗

Returns the VScrollBar of the TextEdit.


int get_version() const 🔗

Returns the current version of the TextEdit. The version is a count of recorded operations by the undo/redo history.


int get_visible_line_count() const 🔗

Returns the number of visible lines, including wrapped text.


int get_visible_line_count_in_range(from_line: int, to_line: int) const 🔗

Returns the total number of visible + wrapped lines between the two lines.


String get_word_at_pos(position: Vector2) const 🔗

Returns the word at position.


String get_word_under_caret(caret_index: int = -1) const 🔗

Returns a String text with the word under the caret’s location.


bool has_ime_text() const 🔗

Returns true if the user has text in the Input Method Editor (IME).


bool has_redo() const 🔗

Returns true if a “redo” action is available.


bool has_selection(caret_index: int = -1) const 🔗

Returns true if the user has selected text.


bool has_undo() const 🔗

Returns true if an “undo” action is available.


void insert_line_at(line: int, text: String) 🔗

Inserts a new line with text at line.


void insert_text(text: String, line: int, column: int, before_selection_begin: bool = true, before_selection_end: bool = false) 🔗

Inserts the text at line and column.

If before_selection_begin is true, carets and selections that begin at line and column will moved to the end of the inserted text, along with all carets after it.

If before_selection_end is true, selections that end at line and column will be extended to the end of the inserted text. These parameters can be used to insert text inside of or outside of selections.


void insert_text_at_caret(text: String, caret_index: int = -1) 🔗

Insert the specified text at the caret position.


bool is_caret_after_selection_origin(caret_index: int = 0) const 🔗

Returns true if the caret of the selection is after the selection origin. This can be used to determine the direction of the selection.


bool is_caret_visible(caret_index: int = 0) const 🔗

Returns true if the caret is visible on the screen.


bool is_dragging_cursor() const 🔗

Returns true if the user is dragging their mouse for scrolling, selecting, or text dragging.


bool is_gutter_clickable(gutter: int) const 🔗

Returns whether the gutter is clickable.


bool is_gutter_drawn(gutter: int) const 🔗

Returns whether the gutter is currently drawn.


bool is_gutter_overwritable(gutter: int) const 🔗

Returns whether the gutter is overwritable.


bool is_in_mulitcaret_edit() const 🔗

Returns true if a begin_multicaret_edit has been called and end_multicaret_edit has not yet been called.


bool is_line_gutter_clickable(line: int, gutter: int) const 🔗

Returns whether the gutter on the given line is clickable.


bool is_line_wrapped(line: int) const 🔗

Returns if the given line is wrapped.


bool is_menu_visible() const 🔗

Returns whether the menu is visible. Use this instead of get_menu().visible to improve performance (so the creation of the menu is avoided).


bool is_mouse_over_selection(edges: bool, caret_index: int = -1) const 🔗

Returns whether the mouse is over selection. If edges is true, the edges are considered part of the selection.


bool is_overtype_mode_enabled() const 🔗

Returns whether the user is in overtype mode.


void menu_option(option: int) 🔗

Executes a given action as defined in the MenuItems enum.


void merge_gutters(from_line: int, to_line: int) 🔗

Merge the gutters from from_line into to_line. Only overwritable gutters will be copied.


void merge_overlapping_carets() 🔗

Merges any overlapping carets. Will favor the newest caret, or the caret with a selection.

If is_in_mulitcaret_edit is true, the merge will be queued to happen at the end of the multicaret edit. See begin_multicaret_edit and end_multicaret_edit.

Note: This is not called when a caret changes position but after certain actions, so it is possible to get into a state where carets overlap.


bool multicaret_edit_ignore_caret(caret_index: int) const 🔗

Returns true if the given caret_index should be ignored as part of a multicaret edit. See begin_multicaret_edit and end_multicaret_edit. Carets that should be ignored are ones that were part of removed text and will likely be merged at the end of the edit, or carets that were added during the edit.

It is recommended to continue within a loop iterating on multiple carets if a caret should be ignored.


void paste(caret_index: int = -1) 🔗

Paste at the current location. Can be overridden with _paste.


void paste_primary_clipboard(caret_index: int = -1) 🔗

Pastes the primary clipboard.


void redo() 🔗

Perform redo operation.


void remove_caret(caret: int) 🔗

Removes the given caret index.

Note: This can result in adjustment of all other caret indices.


void remove_gutter(gutter: int) 🔗

Removes the gutter from this TextEdit.


void remove_line_at(line: int, move_carets_down: bool = true) 🔗

Removes the line of text at line. Carets on this line will attempt to match their previous visual x position.

If move_carets_down is true carets will move to the next line down, otherwise carets will move up.


void remove_secondary_carets() 🔗

Removes all additional carets.


void remove_text(from_line: int, from_column: int, to_line: int, to_column: int) 🔗

Removes text between the given positions.


Vector2i search(text: String, flags: int, from_line: int, from_column: int) const 🔗

Perform a search inside the text. Search flags can be specified in the SearchFlags enum.

In the returned vector, x is the column, y is the line. If no results are found, both are equal to -1.

GDScriptC#

  1. var result = search("print", SEARCH_WHOLE_WORDS, 0, 0)
  2. if result.x != -1:
  3. # Result found.
  4. var line_number = result.y
  5. var column_number = result.x
  1. Vector2I result = Search("print", (uint)TextEdit.SearchFlags.WholeWords, 0, 0);
  2. if (result.X != -1)
  3. {
  4. // Result found.
  5. int lineNumber = result.Y;
  6. int columnNumber = result.X;
  7. }

void select(origin_line: int, origin_column: int, caret_line: int, caret_column: int, caret_index: int = 0) 🔗

Selects text from origin_line and origin_column to caret_line and caret_column for the given caret_index. This moves the selection origin and the caret. If the positions are the same, the selection will be deselected.

If selecting_enabled is false, no selection will occur.

Note: If supporting multiple carets this will not check for any overlap. See merge_overlapping_carets.


void select_all() 🔗

Select all the text.

If selecting_enabled is false, no selection will occur.


void select_word_under_caret(caret_index: int = -1) 🔗

Selects the word under the caret.


void set_caret_column(column: int, adjust_viewport: bool = true, caret_index: int = 0) 🔗

Moves the caret to the specified column index.

If adjust_viewport is true, the viewport will center at the caret position after the move occurs.

Note: If supporting multiple carets this will not check for any overlap. See merge_overlapping_carets.


void set_caret_line(line: int, adjust_viewport: bool = true, can_be_hidden: bool = true, wrap_index: int = 0, caret_index: int = 0) 🔗

Moves the caret to the specified line index. The caret column will be moved to the same visual position it was at the last time set_caret_column was called, or clamped to the end of the line.

If adjust_viewport is true, the viewport will center at the caret position after the move occurs.

If can_be_hidden is true, the specified line can be hidden.

If wrap_index is -1, the caret column will be clamped to the line‘s length. If wrap_index is greater than -1, the column will be moved to attempt to match the visual x position on the line’s wrap_index to the position from the last time set_caret_column was called.

Note: If supporting multiple carets this will not check for any overlap. See merge_overlapping_carets.


void set_gutter_clickable(gutter: int, clickable: bool) 🔗

Sets the gutter as clickable. This will change the mouse cursor to a pointing hand when hovering over the gutter.


void set_gutter_custom_draw(column: int, draw_callback: Callable) 🔗

Set a custom draw method for the gutter. The callback method must take the following args: line: int, gutter: int, Area: Rect2. This only works when the gutter type is GUTTER_TYPE_CUSTOM (see set_gutter_type).


void set_gutter_draw(gutter: int, draw: bool) 🔗

Sets whether the gutter should be drawn.


void set_gutter_name(gutter: int, name: String) 🔗

Sets the name of the gutter.


void set_gutter_overwritable(gutter: int, overwritable: bool) 🔗

Sets the gutter to overwritable. See merge_gutters.


void set_gutter_type(gutter: int, type: GutterType) 🔗

Sets the type of gutter. Gutters can contain icons, text, or custom visuals. See GutterType for options.


void set_gutter_width(gutter: int, width: int) 🔗

Set the width of the gutter.


void set_line(line: int, new_text: String) 🔗

Sets the text for a specific line.

Carets on the line will attempt to keep their visual x position.


void set_line_as_center_visible(line: int, wrap_index: int = 0) 🔗

Positions the wrap_index of line at the center of the viewport.


void set_line_as_first_visible(line: int, wrap_index: int = 0) 🔗

Positions the wrap_index of line at the top of the viewport.


void set_line_as_last_visible(line: int, wrap_index: int = 0) 🔗

Positions the wrap_index of line at the bottom of the viewport.


void set_line_background_color(line: int, color: Color) 🔗

Sets the current background color of the line. Set to Color(0, 0, 0, 0) for no color.


void set_line_gutter_clickable(line: int, gutter: int, clickable: bool) 🔗

If clickable is true, makes the gutter on line clickable. See gutter_clicked.


void set_line_gutter_icon(line: int, gutter: int, icon: Texture2D) 🔗

Sets the icon for gutter on line to icon. This only works when the gutter type is GUTTER_TYPE_ICON (see set_gutter_type).


void set_line_gutter_item_color(line: int, gutter: int, color: Color) 🔗

Sets the color for gutter on line to color.


void set_line_gutter_metadata(line: int, gutter: int, metadata: Variant) 🔗

Sets the metadata for gutter on line to metadata.


void set_line_gutter_text(line: int, gutter: int, text: String) 🔗

Sets the text for gutter on line to text. This only works when the gutter type is GUTTER_TYPE_STRING (see set_gutter_type).


void set_overtype_mode_enabled(enabled: bool) 🔗

If true, sets the user into overtype mode. When the user types in this mode, it will override existing text.


void set_search_flags(flags: int) 🔗

Sets the search flags. This is used with set_search_text to highlight occurrences of the searched text. Search flags can be specified from the SearchFlags enum.


void set_search_text(search_text: String) 🔗

Sets the search text. See set_search_flags.


void set_selection_mode(mode: SelectionMode) 🔗

Sets the current selection mode.


void set_selection_origin_column(column: int, caret_index: int = 0) 🔗

Sets the selection origin column to the column for the given caret_index. If the selection origin is moved to the caret position, the selection will deselect.


void set_selection_origin_line(line: int, can_be_hidden: bool = true, wrap_index: int = -1, caret_index: int = 0) 🔗

Sets the selection origin line to the line for the given caret_index. If the selection origin is moved to the caret position, the selection will deselect.

If can_be_hidden is false, The line will be set to the nearest unhidden line below or above.

If wrap_index is -1, the selection origin column will be clamped to the line‘s length. If wrap_index is greater than -1, the column will be moved to attempt to match the visual x position on the line’s wrap_index to the position from the last time set_selection_origin_column or select was called.


void set_tab_size(size: int) 🔗

Sets the tab size for the TextEdit to use.


void set_tooltip_request_func(callback: Callable) 🔗

Provide custom tooltip text. The callback method must take the following args: hovered_word: String.


void skip_selection_for_next_occurrence() 🔗

Moves a selection and a caret for the next occurrence of the current selection. If there is no active selection, moves to the next occurrence of the word under caret.


void start_action(action: EditAction) 🔗

Starts an action, will end the current action if action is different.

An action will also end after a call to end_action, after ProjectSettings.gui/timers/text_edit_idle_detect_sec is triggered or a new undoable step outside the start_action and end_action calls.


void swap_lines(from_line: int, to_line: int) 🔗

Swaps the two lines. Carets will be swapped with the lines.


void tag_saved_version() 🔗

Tag the current version as saved.


void undo() 🔗

Perform undo operation.


Theme Property Descriptions

Color background_color = Color(0, 0, 0, 0) 🔗

Sets the background Color of this TextEdit.


Color caret_background_color = Color(0, 0, 0, 1) 🔗

Color of the text behind the caret when using a block caret.


Color caret_color = Color(0.875, 0.875, 0.875, 1) 🔗

Color of the caret. This can be set to a fully transparent color to hide the caret entirely.


Color current_line_color = Color(0.25, 0.25, 0.26, 0.8) 🔗

Background Color of the line containing the caret.


Color font_color = Color(0.875, 0.875, 0.875, 1) 🔗

Sets the font Color.


Color font_outline_color = Color(0, 0, 0, 1) 🔗

The tint of text outline of the TextEdit.


Color font_placeholder_color = Color(0.875, 0.875, 0.875, 0.6) 🔗

Font color for placeholder_text.


Color font_readonly_color = Color(0.875, 0.875, 0.875, 0.5) 🔗

Sets the font Color when editable is disabled.


Color font_selected_color = Color(0, 0, 0, 0) 🔗

Sets the Color of the selected text. If equal to Color(0, 0, 0, 0), it will be ignored.


Color search_result_border_color = Color(0.3, 0.3, 0.3, 0.4) 🔗

Color of the border around text that matches the search query.


Color search_result_color = Color(0.3, 0.3, 0.3, 1) 🔗

Color behind the text that matches the search query.


Color selection_color = Color(0.5, 0.5, 0.5, 1) 🔗

Sets the highlight Color of text selections.


Color word_highlighted_color = Color(0.5, 0.5, 0.5, 0.25) 🔗

Sets the highlight Color of multiple occurrences. highlight_all_occurrences has to be enabled.


int caret_width = 1 🔗

The caret’s width in pixels. Greater values can be used to improve accessibility by ensuring the caret is easily visible, or to ensure consistency with a large font size. If set to 0 or lower, the caret width is automatically set to 1 pixel and multiplied by the display scaling factor.


int line_spacing = 4 🔗

Sets the spacing between the lines.


int outline_size = 0 🔗

The size of the text outline.

Note: If using a font with FontFile.multichannel_signed_distance_field enabled, its FontFile.msdf_pixel_range must be set to at least twice the value of outline_size for outline rendering to look correct. Otherwise, the outline may appear to be cut off earlier than intended.


Font font 🔗

Sets the default Font.


int font_size 🔗

Sets default font size.


Texture2D space 🔗

Sets a custom Texture2D for space text characters.


Texture2D tab 🔗

Sets a custom Texture2D for tab text characters.


StyleBox focus 🔗

Sets the StyleBox when in focus. The focus StyleBox is displayed over the base StyleBox, so a partially transparent StyleBox should be used to ensure the base StyleBox remains visible. A StyleBox that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a StyleBoxEmpty resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons.


StyleBox normal 🔗

Sets the StyleBox of this TextEdit.


StyleBox read_only 🔗

Sets the StyleBox of this TextEdit when editable is disabled.


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