GraphElement

Experimental: This class may be changed or removed in future versions.

Inherits: Container < Control < CanvasItem < Node < Object

Inherited By: GraphFrame, GraphNode

A container that represents a basic element that can be placed inside a GraphEdit control.

Description

GraphElement allows to create custom elements for a GraphEdit graph. By default such elements can be selected, resized, and repositioned, but they cannot be connected. For a graph element that allows for connections see GraphNode.

Properties

bool

draggable

true

Vector2

position_offset

Vector2(0, 0)

bool

resizable

false

bool

selectable

true

bool

selected

false

Theme Properties

Texture2D

resizer


Signals

delete_request() 🔗

Emitted when removing the GraphElement is requested.


dragged(from: Vector2, to: Vector2) 🔗

Emitted when the GraphElement is dragged.


node_deselected() 🔗

Emitted when the GraphElement is deselected.


node_selected() 🔗

Emitted when the GraphElement is selected.


position_offset_changed() 🔗

Emitted when the GraphElement is moved.


raise_request() 🔗

Emitted when displaying the GraphElement over other ones is requested. Happens on focusing (clicking into) the GraphElement.


resize_end(new_size: Vector2) 🔗

Emitted when releasing the mouse button after dragging the resizer handle (see resizable).


resize_request(new_size: Vector2) 🔗

Emitted when resizing the GraphElement is requested. Happens on dragging the resizer handle (see resizable).


Property Descriptions

bool draggable = true 🔗

  • void set_draggable(value: bool)

  • bool is_draggable()

If true, the user can drag the GraphElement.


Vector2 position_offset = Vector2(0, 0) 🔗

  • void set_position_offset(value: Vector2)

  • Vector2 get_position_offset()

The offset of the GraphElement, relative to the scroll offset of the GraphEdit.


bool resizable = false 🔗

  • void set_resizable(value: bool)

  • bool is_resizable()

If true, the user can resize the GraphElement.

Note: Dragging the handle will only emit the resize_request and resize_end signals, the GraphElement needs to be resized manually.


bool selectable = true 🔗

  • void set_selectable(value: bool)

  • bool is_selectable()

If true, the user can select the GraphElement.


bool selected = false 🔗

  • void set_selected(value: bool)

  • bool is_selected()

If true, the GraphElement is selected.


Theme Property Descriptions

Texture2D resizer 🔗

The icon used for the resizer, visible when resizable is enabled.


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