RDTextureFormat
Inherits: RefCounted < Object
Texture format (used by RenderingDevice).
Description
This object is used by RenderingDevice.
Properties
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BitField[TextureUsageBits] |
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Methods
void | add_shareable_format(format: DataFormat) |
void | remove_shareable_format(format: DataFormat) |
Property Descriptions
The number of layers in the texture. Only relevant for 2D texture arrays.
The texture’s depth (in pixels). This is always 1
for 2D textures.
DataFormat format = 8
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void set_format(value: DataFormat)
DataFormat get_format()
The texture’s pixel data format.
The texture’s height (in pixels).
The number of mipmaps available in the texture.
TextureSamples samples = 0
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void set_samples(value: TextureSamples)
TextureSamples get_samples()
The number of samples used when sampling the texture.
TextureType texture_type = 1
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void set_texture_type(value: TextureType)
TextureType get_texture_type()
The texture type.
BitField[TextureUsageBits] usage_bits = 0
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void set_usage_bits(value: BitField[TextureUsageBits])
BitField[TextureUsageBits] get_usage_bits()
The texture’s usage bits, which determine what can be done using the texture.
The texture’s width (in pixels).
Method Descriptions
void add_shareable_format(format: DataFormat) 🔗
There is currently no description for this method. Please help us by contributing one!
void remove_shareable_format(format: DataFormat) 🔗
There is currently no description for this method. Please help us by contributing one!
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