GD0202: The parameter of the delegate signature of the signal is not supported

Rule ID

GD0202

Category

Usage

Fix is breaking or non-breaking

Breaking - If the parameter type is changed

Non-breaking - If the [Signal] attribute is removed

Enabled by default

Yes

Cause

An unsupported type is specified for a parameter of a delegate annotated with the [Signal] attribute when a Variant-compatible type is expected.

Rule description

Every signal parameter must be Variant-compatible so it can be marshalled when emitting the signal and invoking the callbacks.

  1. class SomeType { }
  2. // SomeType is not a valid parameter type because it doesn't derive from GodotObject,
  3. // so it's not compatible with Variant.
  4. public void InvalidSignalEventHandler(SomeType someType);
  5. // System.Int32 is a valid type because it's compatible with Variant.
  6. public void ValidSignalEventHandler(int someInt);

Take a look at the C# signals documentation for more information about how to declare and use signals.

How to fix violations

To fix a violation of this rule, change the parameter type to be Variant-compatible or remove the [Signal] attribute from the delegate. Note that removing the attribute will mean the signal is not registered.

Tip

If the signal doesn’t need to interact with Godot, consider using C# events directly. Pure C# events allow you to use any C# type for its parameters.

When to suppress warnings

Do not suppress a warning from this rule. Signal delegates with parameters that can’t be marshalled will result in runtime errors when emitting the signal or invoking the callbacks.


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