StreamPeerTCP
Inherits: StreamPeer < RefCounted < Object
A stream peer that handles TCP connections.
Description
A stream peer that handles TCP connections. This object can be used to connect to TCP servers, or also is returned by a TCP server.
Note: When exporting to Android, make sure to enable the INTERNET
permission in the Android export preset before exporting the project or using one-click deploy. Otherwise, network communication of any kind will be blocked by Android.
Methods
connect_to_host(host: String, port: int) | |
void | |
get_connected_host() const | |
get_connected_port() const | |
get_local_port() const | |
get_status() const | |
poll() | |
void | set_no_delay(enabled: bool) |
Enumerations
enum Status: 🔗
Status STATUS_NONE = 0
The initial status of the StreamPeerTCP. This is also the status after disconnecting.
Status STATUS_CONNECTING = 1
A status representing a StreamPeerTCP that is connecting to a host.
Status STATUS_CONNECTED = 2
A status representing a StreamPeerTCP that is connected to a host.
Status STATUS_ERROR = 3
A status representing a StreamPeerTCP in error state.
Method Descriptions
Error bind(port: int, host: String = “*“) 🔗
Opens the TCP socket, and binds it to the specified local address.
This method is generally not needed, and only used to force the subsequent call to connect_to_host to use the specified host
and port
as source address. This can be desired in some NAT punchthrough techniques, or when forcing the source network interface.
Error connect_to_host(host: String, port: int) 🔗
Connects to the specified host:port
pair. A hostname will be resolved if valid. Returns @GlobalScope.OK on success.
void disconnect_from_host() 🔗
Disconnects from host.
String get_connected_host() const 🔗
Returns the IP of this peer.
int get_connected_port() const 🔗
Returns the port of this peer.
Returns the local port to which this peer is bound.
Returns the status of the connection, see Status.
Poll the socket, updating its state. See get_status.
void set_no_delay(enabled: bool) 🔗
If enabled
is true
, packets will be sent immediately. If enabled
is false
(the default), packet transfers will be delayed and combined using Nagle’s algorithm.
Note: It’s recommended to leave this disabled for applications that send large packets or need to transfer a lot of data, as enabling this can decrease the total available bandwidth.
User-contributed notes
Please read the User-contributed notes policy before submitting a comment.