VisualShaderNodeVectorDecompose

Inherits: VisualShaderNodeVectorBase < VisualShaderNode < Resource < RefCounted < Object

Decomposes a Vector2, Vector3 or 4D vector (represented as a Quaternion) into scalars within the visual shader graph.

Description

Takes a vec2, vec3 or vec4 and decomposes it into scalar values that can be used as separate outputs.


User-contributed notes

Please read the User-contributed notes policy before submitting a comment.

Previous Next