CapsuleShape2D

Inherits: Shape2D < Resource < RefCounted < Object

A 2D capsule shape used for physics collision.

Description

A 2D capsule shape, intended for use in physics. Usually used to provide a shape for a CollisionShape2D.

Performance: CapsuleShape2D is fast to check collisions against, but it is slower than RectangleShape2D and CircleShape2D.

Properties

float

height

30.0

float

radius

10.0


Property Descriptions

float height = 30.0 🔗

  • void set_height(value: float)

  • float get_height()

The capsule’s height.


float radius = 10.0 🔗

  • void set_radius(value: float)

  • float get_radius()

The capsule’s radius.


User-contributed notes

Please read the User-contributed notes policy before submitting a comment.

Previous Next