VisualShaderNodeTransformParameter

Inherits: VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object

A Transform3D parameter for use within the visual shader graph.

Description

Translated to uniform mat4 in the shader language.

Properties

Transform3D

default_value

Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)

bool

default_value_enabled

false


Property Descriptions

Transform3D default_value = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) 🔗

A default value to be assigned within the shader.


bool default_value_enabled = false 🔗

  • void set_default_value_enabled(value: bool)

  • bool is_default_value_enabled()

Enables usage of the default_value.


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