导航

可使用 MMB 拖动来平移。

可使用 Wheel 或 NumpadPlus/NumpadMinus 来缩放。

操控器

在顶部的侧栏旁边,有小控件可以在当没有鼠标滚轮可用时更舒适地进行平移和缩放。

视图菜单

工具栏 T

显示或隐藏 工具栏

侧栏 N

显示或隐藏 侧栏

工具设置

显示或隐藏当前选中工具的设置。

资产架

切换 资产架 的可见性。

调整上一步操作

显示一个弹出面板,用于更改上次完成的操作的属性。请参阅: 调整上一步操作

自动更新

Instantly update any other editors that are affected by changes in this Image Editor. When disabled, the other editors may display outdated information until they’re manually refreshed (e.g. by orbiting for the 3D Viewport).

显示元数据

Displays metadata about the selected Render Result. See the Output tab’s 元数据 panel to change what metadata to include.

显示纹理绘制UV

Toggles UVs in Paint Mode. The object must be in Texture Paint Mode or Edit Mode for the UVs to be visible.

缩放

Menu with convenient zoom levels and operations. The zoom levels are calculated based on the images resolution compared to the screen resolution.

  • 12.5% (1:8) Numpad8 zoom out to a factor of 12.5%.

  • 25% (1:4) Numpad4 zoom out to a factor of 25%.

  • 50% (1:2) Numpad2 zoom out to a factor of 50%.

  • 100% (1:1) Numpad1 resets the zoom to 100%.

  • 200% (2:1) Ctrl-Numpad2 zoom in to a factor of 200%.

  • 400% (4:1) Ctrl-Numpad4 zoom in to a factor of 400%.

  • 800% (8:1) Ctrl-Numpad8 zoom in to a factor of 800%.

  • 缩放 Wheel

    Zooms the view in or out.

    缩放以适应 Shift-Home

    Like Frame All, but uses as much space in the editor as possible.

    Zoom Region Shift-B

    将视图放大至框选区域内最近的匹配项。

框显全部 Home

Pans and zooms the view so that the image is centered and fully visible.

视图中心对齐游标

平移视图,使 2D 游标位于编辑器的中心。

渲染区域 Ctrl-B

只在查看渲染结果时可用。请参阅 渲染区域

清除渲染区域 Ctrl-Alt-B

只在查看渲染结果时可用。请参阅 渲染区域

向后/向前循环滚动渲染槽 J/Alt-J

Switch to the next/previous render slot (that contains a render).

面光

调整图像编辑器所在的 区域