VisualShaderNodeLinearSceneDepth
继承: VisualShaderNode < Resource < RefCounted < Object
返回 DEPTH_TEXTURE 节点线性空间深度值的可视化着色器节点。
描述
该节点可用于片段着色器。
© 版权所有 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision b1c660f7
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