TriangleMesh
继承: RefCounted < Object
内部网格类型。
描述
内部用于碰撞计算的网格类型。
© 版权所有 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision b1c660f7
.
Built with Sphinx using a theme provided by Read the Docs.
继承: RefCounted < Object
内部网格类型。
内部用于碰撞计算的网格类型。
© 版权所有 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision b1c660f7
.
Built with Sphinx using a theme provided by Read the Docs.
本文档使用 BookStack 构建