VisualShaderNodeDistanceFade
继承: VisualShaderNode < Resource < RefCounted < Object
表示按距离淡出效果的可视化着色器节点。
描述
距离淡出效果会根据每个像素与另一个对象的距离淡出。
© 版权所有 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision b1c660f7
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