Android Studio
Android Studio is a free IDE for Android development made by Google and JetBrains. It’s based on IntelliJ IDEA and has a feature-rich editor which supports Java and C/C++. It can be used to work on Godot’s core engine as well as the Android platform codebase.
导入项目
- From the Android Studio’s welcome window select Open.
Android Studio 的欢迎界面.
导航到
<Godot根目录(Godot root directory)>/platform/android/java
并选择settings.gradle
文件.Android Studio 将导入项目并为其编制索引.
Android Studio 项目结构
你可以使用 Android Studio 4.1或更高版本 进行安装:
lib
module:导航到
<Godot根目录(Godot root directory)>/platform/android/java
并选择settings.gradle
文件the Godot java and native code and make it available as a reusable dependency / artifact.
The artifact generated by this module is made available for other Android modules / projects to use as a dependency, via MavenCentral.
editor
模块:位于
<Godot 根目录>/platform/android/java/editor
中,这就是一个应用程序模块,存放的是 Godot Editor 的 Android 移植版的源代码。
这个模块依赖于
lib
模块。
app
模块:位于
<Godot 根目录>/platform/android/java/app
中,这就是一个应用程序模块,存放的是 Android 构建模板的源代码。
这个模块依赖于
lib
模块。
编辑器模块的构建与调试
要构建
editor
模块:- Select the Run/Debug Configurations drop down and select
editor
.
- Select Run > Run ‘editor’ from the top menu or click the Run icon.
- Select the Run/Debug Configurations drop down and select
要调试
editor
模块:Open the Build Variants window using View > Tools Windows > Build Variants from the top menu.
In the Build Variants window, make sure that in the Active Build Variant column, the
:editor
entry is set to dev.
Open the Run/Debug Configurations window by clicking on Run > Edit Configurations… on the top menu.
In the Run/Debug Configurations window, select the
editor
entry, and under Debugger make sure the Debug Type is set toDual (Java + Native)
- Select Run > Debug ‘editor’ from the top menu or click the Debug icon.
应用模块的构建与调试
The app
module requires the presence of a Godot project in its assets
directory (<Godot root directory>/platform/android/java/app/assets
) to run. This is usually handled by the Godot Editor during the export process. While developing in Android Studio, it’s necessary to manually add a Godot project under that directory to replicate the export process. Once that’s done, you can follow the instructions below to run/debug the app
module:
To build the
app
module:- Select the Run/Debug Configurations drop down and select
app
.
- Select Run > Run ‘app’ from the top menu or click the Run icon.
- Select the Run/Debug Configurations drop down and select
To debug the
app
module:Open the Build Variants window using View > Tools Windows > Build Variants from the top menu.
In the Build Variants window, make sure that in the Active Build Variant column, the
:app
entry is set to dev.
Open the Run/Debug Configurations window by clicking on Run > Edit Configurations… on the top menu.
In the Run/Debug Configurations window, select the
app
entry, and under Debugger make sure the Debug Type is set toDual (Java + Native)
- Select Run > Debug ‘app’ from the top menu or click the Debug icon.
If you run into any issues, ask for help in Godot’s Android dev channel.
© 版权所有 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision b1c660f7
.
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