启动场景
After closing the splash screen, the startup scene is displayed in the 3D Viewport (if no other blend-file was loaded). This startup scene can be customized.
The startup scene.
元素
立方体
The gray cube in the center of the scene is a mesh object. Its orange outline indicates that it’s selected. The orange dot in the center is its Origin, which indicates its precise location.
轻度
The set of concentric black circles is a light source illuminating the cube.
相机
The pyramid with a big triangle above it is the camera, which is used as the point of view for rendering.
3D游标
The 3D cursor, a cross with a red-and-white circle, determines where newly added objects are placed and can also serve as a transformation pivot point.
栅格平面
The gray lines forming a floor mark the zero height of the world. The red and green lines are the axes of the world coordinate system. They meet at the world origin, which is also where the origin of the Cube is located. The Grid Floor settings are in the Viewport Overlays popover.
文本信息
可以在 视图叠加层 中设置叠加层的可见性和相关设置。
视图名称
如果视图相机未对齐,则视图将命名为“用户”加上视图相机的“透视”。
Playback Frame Rate (FPS)
在播放动画时显示每秒钟的帧数(FPS)。
物体信息
括号中显示当前帧的序数。 接下来是 活动物体 的路径。 并且可选显示所选 形态键 、尖括号(<>)及当前帧上的 标记 名称。 物体信息的颜色由 状态颜色 (仅限关键帧)设置。