AOV Output Node
Shader AOVs (Arbitrary Output Variables) provide custom render passes for arbitrary shader node components. As an artist this can be a good way to debug or tweak very fine details of a scene in post-processing. To use shader AOVs create the pass in the Shader AOV panel then reference that pass with the AOV Output shading node. Shader AOVs can be added or removed in the Shader AOV panel.
Tip
AOV 输出 节点可用于材质和世界着色器节点。
输入
颜色
输出颜色变量;顾名思义,可用于颜色,但也可用于正常值。
明度
输出单个数值。
属性
名称
The name of the render pass to assign the input value to. This property has the same Name that is specified in the Shader AOV panel.
输出
此节点没有输出。