面组
Face sets are another way to control the visibility state of the mesh in Sculpt Mode. They are designed to work in modes where brushes are the primary way of interaction and they provide much more control when working with meshes with complex shapes and overlapping surfaces. Geometry can be assigned to a face set and each face set is represented as a different color in the 3D Viewport. A pie menu to edit face sets can be accessed with W.
从被遮蔽面创建面组
参考
模式
雕刻模式
菜单
Face Sets ‣ Face Set from Masked
Creates a new face set from Masked Geometry.
从可见面创建面组
参考
模式
雕刻模式
菜单
Face Sets ‣ Face Set from Visible
Creates a new face set from all visible geometry.
从编辑模式选中项创建面组
参考
模式
雕刻模式
菜单
Face Sets ‣ Face Set from Edit Mode Selection
Creates a new face set corresponding to the Edit Mode face selection.
初始化面组
参考
模式
雕刻模式
菜单
Face Sets ‣ Initialize Face Sets
Initializes all face sets on the mesh at once based off one of several mesh attribute properties.
模式
The mesh data attribute used to define the boundaries for the face sets.
按松散块
Creates a new face set per discontinuous part of the mesh.
By Face Set Boundary
Creates a face set for each isolated face set. This mode is useful for splitting the patterns created by Expand Face Set by Topology into individual Face Sets for further editing.
按材质
Creates a face set per Material Slot.
By Normals
Creates face sets for Faces that have similar Normals.
按UV缝合边
Creates face sets using UV Seams as boundaries.
按折痕
Creates face sets using Edge Creases as boundaries.
按边线倒角权重
Creates face sets using Bevel Weights as boundaries.
按锐边
Creates face sets using Sharp Edges as boundaries.
根据面映射
Creates a face set per Face Map.
阈值
The minimum value to consider a certain attribute a boundary when creating the face sets.
Grow/Shrink Face Sets
参考
模式
雕刻模式
菜单
Face Sets ‣ Grow/Shrink Face Sets
工具
快捷键
Ctrl-W, Ctrl-Alt-W
Expands or contracts the face set under the cursor by adding or removing surrounding faces.
按拓扑展开面组
参考
模式
雕刻模式
菜单
Face Sets ‣ Expand Face Set by Topology
快捷键
Shift-W
Creates a face set radiating outwards from the active vertex in a uniform manner. This operator uses the same internal operator as 按拓扑展开遮罩 meaning all the hotkeys and functionality works the same as that tool.
Note
This operator is meant to be used interactively through the shortcut.
展开活动面组
参考
模式
雕刻模式
菜单
Face Sets ‣ Expand Face Set by Topology
快捷键
Shift-Alt-W
Expands a face set by radiating outwards from the face set in a uniform manner. This operator uses the same internal operator as 按拓扑展开遮罩 meaning all the hotkeys and functionality works the same as that tool.
Note
This operator is meant to be used interactively through the shortcut.
提取面组
参考
模式
雕刻模式
菜单
Face Sets ‣ Extract Face Set
Creates a new mesh based on the selected face set. Once the operator is initiated, hover over the face set and LMB to create the new mesh. After the operator is finished the new mesh will be selected in Object Mode.
反转可见面组
参考
模式
雕刻模式
菜单
Face Sets ‣ Invert Visible Face Sets
Hides all geometry that is part of a face set and makes all hidden geometry that is part of a face set visible.
显示全部面组
参考
模式
雕刻模式
菜单
Face Sets ‣ Show All Face Sets
快捷键
Alt-H
Shows all hidden geometry that is part of a face set.
随机化颜色
参考
模式
雕刻模式
菜单
Face Sets ‣ Randomize Colors
Generates a new set of random colors to render the face sets in the 3D Viewport.