Mesh to Volume Node
The Mesh to Volume node creates a fog volumes based on the shape of a mesh. The volume is created with a grid of the name “density”.
输入
网格
Standard Mesh input.
Density(密度)
Value of voxels inside the generated fog volume.
体素数量
Specify the approximate number of voxels along the diagonal.
体素大小
Specify the voxel side length.
外部带宽
The maximum distance of the included voxels to the surface on the outside of the mesh.
内部带宽
The maximum distance of the included voxels to the surface on the inside of the mesh. Activating Fill Volume is similar to increasing the interior band width to a high number.
填充体积
The entire enclosed volume or otherwise only the voxels close to the surface will get a density greater than zero. This setting is only used when the mesh object is Manifold.
属性
分辨率
How the voxel size is specified.
数量
Specify the approximate number of voxels along the diagonal.
尺寸
Specify the voxel side length. It is recommended to be careful when tweaking this value, because small changes can have a large effect on the processing time.
输出
体积光渲染
The generated volume grid.