Web3D X3D/VRML2
Reference
Category:
Import-Export
Menu:
File ‣ Import/Export ‣ X3D Extensible 3D (.x3d/.wrl)
Usage
TODO.
Properties
Import
Transform
Forward / Up Axis
Since many applications use a different axis for ‘Up’, these are axis conversions for Forward and Up axes – By mapping these to different axes you can convert rotations between applications default up and forward axes.
Blender uses Y forward, Z up (since the front view looks along the +Y direction). For example, its common for applications to use Y as the up axis, in that case -Z forward, Y up is needed.
Export
Include
Selection Only
When checked, only selected objects are exported. Instanced objects, for example collections that are instanced in the scene, are considered ‘selected’ when their instancer is selected.
Hierarchy
TODO.
Named Decorations
TODO.
H3D Extensions
TODO.
Transform
Scale
TODO.
Forward / Up
Since many applications use a different axis for pointing upwards, these are axis conversion for these settings, Forward and up axes – By mapping these to different axes you can convert rotations between applications default up and forward axes.
Blender uses Y forward, Z up (since the front view looks along the +Y direction). For example, it is common for applications to use Y as the up axis, in that case -Z forward, Y up is needed.
Geometry
Apply Modifiers
Export objects using the evaluated mesh, meaning the resulting mesh after all Modifiers have been calculated.
Triangulate
TODO.
Normals
TODO.
Compress
TODO.