Metadata

../../../_images/render_output_properties_metadata_panel.png

Metadata panel.

The Metadata panel includes options for writing metadata into render output.

Note

Only some image formats support metadata: See image formats.

Metadata Input

Where to grab metadata from.

  • Scene:

    Use metadata from the current scene.

    Sequencer Strips:

    Use metadata from the strips in the Sequencer.

Include

  • Date

    Includes the current date and time.

    Time

    Includes the current scene time and render frame at HH:MM:SS.FF.

    Render Time

    Includes the render time.

    Frame

    Includes the frame number.

    Frame Range

    Includes the start and end frame numbers.

    Memory

    Includes the peak memory usage.

    Hostname

    Includes the rendering machine’s hostname.

    Camera

    Includes the name of the active camera.

    Lens

    Includes the name of the active camera’s lens value.

    Scene

    Includes the name of the active scene.

    Marker

    Includes the name of the last marker.

    Filename

    Includes the filename of the blend-file.

    Strip Name

    Includes the name of the foreground sequence strip.

Note

Includes a custom note.

Hint

It can be useful to use the Note field if you are setting up a render farm. Since you can script any information you like into it, such as an identifier for the render node or the job number. For details on stamping arbitrary values, see: this page.

Burn into Image

Add metadata as text to the render.

Font Size

Set the size of the text.

Text Color

Set the color and alpha of the stamp text.

Background

Set the color and alpha of the color behind the text.

Include Labels

Displays the labels before the metadata text. For example, “Camera” in front of the camera name, etc.