Math Node

Math node.

The Math Node performs math operations.

Inputs

The inputs of the node are dynamic. Some inputs are only available for certain operations. For instance, the Addend input is only available for the Multiply Add operator.

Value

Input Value. Trigonometric functions read this value as radians.

Addend

Input Addend.

Base

Input Base.

Exponent

Input Exponent.

Epsilon

Input Epsilon.

Distance

Input Distance.

Min

Input Minimum.

Max

Input Maximum.

Increment

Input Increment.

Scale

Input Scale.

Degrees

Input Degrees.

Radians

Input Radians.

Properties

Operation

The mathematical operator to be applied to the input values:

  • Functions

    • Add:

      The sum of the two values.

      Subtract:

      The difference between the two values.

      Multiply:

      The product of the two values.

      Divide:

      The division of the first value by the second value.

      Multiply Add:

      The sum of the product of the two values with Addend.

      Power:

      The Base raised to the power of Exponent.

      Logarithm:

      The log of the value with a Base as its base.

      Square Root:

      The square root of the value.

      Inverse Square Root:

      One divided by the square root of the value.

      Absolute:

      The input value is read without regard to its sign. This turns negative values into positive values.

      Exponent:

      Raises Euler’s number) to the power of the value.

    Comparison

    • Minimum:

      Outputs the smallest of the input values.

      Maximum:

      Outputs the largest of two input values.

      Less Than:

      Outputs 1.0 if the first value is smaller than the second value. Otherwise the output is 0.0.

      Greater Than:

      Outputs 1.0 if the first value is larger than the second value. Otherwise the output is 0.0.

      Sign:

      Extracts the sign of the input value. All positive numbers will output 1.0. All negative numbers will output -1.0. And 0.0 will output 0.0.

      Compare:

      Outputs 1.0 if the difference between the two input values is less than or equal to Epsilon.

      Smooth Minimum:

      Smooth Minimum.

      Smooth Maximum:

      Smooth Maximum.

    Rounding

    • Round:

      Rounds the input value to the nearest integer.

      Floor:

      Rounds the input value down to the nearest integer.

      Ceil:

      Rounds the input value up to the nearest integer.

      Truncate:

      Outputs the integer part of the value.

      Fraction:

      Returns the fractional part of the value.

      Truncated Modulo:

      Outputs the remainder once the first value is divided by the second value.

      Floored Modulo:

      Returns the positive remainder of a division operation.

      Wrap:

      Outputs a value between Min and Max based on the absolute difference between the input value and the nearest integer multiple of Max less than the value.

      Snap:

      Rounds the input value down to the nearest integer multiple of Increment.

      Ping-pong:

      Bounces back and forth between 0.0 and the Scale as the input value increases.

    Trigonometric

    Conversion

    • To Radians:

      Converts the input from degrees to radians.

      To Degrees:

      Converts the input from radians to degrees.

Clamp

Limits the output to the range (0.0 to 1.0). See Clamp.

Outputs

Value

Numerical value output.