Toolbar
Mesh Edit Mode tools:
Select or move.
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Select geometry by dragging a box.
Select geometry by dragging a circle.
Select geometry by drawing a lasso.
Cursor
Change the location of the 3D Cursor.
Move
Translation tool.
Rotate
Rotation tool.
Scale
Scale tool.
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Change the scale of an object by controlling its cage.
Transform
Tool to adjust the objects translation, rotations and scale.
Draw free-hand annotation.
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Draw straight line annotation.
Draw a polygon annotation.
Erase previous drawn annotations.
Measure distances in the scene.
Interactively add a cube mesh object.
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Interactively add a cone mesh object.
Interactively add a cylinder mesh object.
Interactively add a UV sphere mesh object.
Interactively add an icosphere mesh object.
Extrude the selected region together freely or along an axis.
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Extrudes region and dissolves overlapping geometry.
Extrude Region along their local normal.
Extrude each individual element along their local normal.
Extrude selected vertices, edges or faces towards the mouse cursor.
Inset selected faces.
Create a bevel from the selected elements.
Create a loop cut along the mesh.
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Add two edge loops on either side of selected loops.
Create a knife cut in the mesh. Press enter to confirm the cut.
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Bisect the mesh.
Create geometry by adding vertices one by one.
Create new geometry by extruding and rotating.
Flatten angles of selected vertices.
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Randomize selected vertices.
Slide edge along a face.
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Slide vertex along an edge.
Shrink selected vertices along their normals.
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Push or pull (scale) selected elements.
Shear selected elements.
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Move vertices outwards in a spherical shape around object center.
Rip Polygons and move the result.
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Extend vertices and move the result.