简介简介Sculpting and painting offers a more freeform workflow of editing via brushes. There are several modes to do this, each with their own purpose. Sculpting: Change and transform the topology of your mesh. 顶点画 :更改活动颜色属性中顶点的颜色。 权重绘制: 修改活动顶点组的顶点权重。 纹理绘制: 修改活动图片纹理的像素。