Strip
Transform
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Transform
Move G
Move the selected strips in time or to a different track.
Extend E
Lets you quickly move the selected strips that are on a certain side of the Playhead. This is handy if you need to, say, move all the strips after a certain time point to the right to make space for new ones.
To use this operator, first select some or all strips and place your mouse cursor to the left or right of the Playhead. Then, press E, move the mouse to move (only) the strips on that side of the Playhead, and press LMB to confirm (or RMB to cancel).
If a strip straddles the Playhead, only its starting/ending point will be moved (again depending on the position of the mouse cursor).
Scale S
Scales the selected strips, using the Playhead as the pivot point.
Swap
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Transform ‣ Swap
Shortcut:
Alt-F
Swap the order of the selected strips in their track.
Move Up
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Transform ‣ Move Up
Shortcut:
PageUp
Move selected strips up a track if there is room.
Move Down
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Transform ‣ Move Down
Shortcut:
PageDown
Move selected strips down a track if there is room.
Snap
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Snap
Selection to Current Frame
Move the start of the selected strips to the current frame.
Selection to Nearest Frame
Move the start of the selected strips to the nearest full frame.
Selection to Nearest Second
Move the start of the selected strips to the nearest second.
Selection to Nearest Marker
Move the start of the selected strips to the nearest marker.
Split
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Split
Shortcut:
Y
Split the selected strips in two at the current frame.
Duplicate
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Duplicate
Shortcut:
Alt-D
Creates copies of the selected strips, duplicating any actions they reference. Editing the keyframes in a copied strip therefore doesn’t affect the original.
Linked Duplicate
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Linked Duplicate
Shortcut:
Shift-D
Creates copies of the selected strips, reusing any actions they reference. Editing the keyframes in a copied strip therefore also affects the original (and vice versa). Blender warns you about this by hilighting the other strip in red.
Delete
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Delete
Shortcut:
Delete, X
Deletes the selected NLA-Strips.
Make Meta
Reference
Editor:
Nonlinear Animation
Menu:
Add ‣ Make Meta
Shortcut:
Ctrl-G
Groups the selected NLA-strips into a meta strip.
Remove Meta
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Remove Meta
Shortcut:
Ctrl-Alt-G
Ungroups the selected meta strips, replacing them by their contents.
Toggle Muting
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Toggle Muting
Shortcut:
H
Mutes or unmutes the selected strips. Muted strips have a dotted border and don’t influence the animation.
Bake Action
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Bake Action
Reference
Editor:
3D Viewport
Mode:
Object and Pose Modes
Menu:
Header ‣ Object ‣ Animation ‣ Bake Action…
The final motion of objects and bones depends not only on the keyframed animation, but also on F-Curve modifiers, drivers, and constraints. The Bake Action operator computes this final motion and creates a corresponding keyframe on every scene frame.
This can be useful for adding deviation to a cyclic action like a Walk Cycle, or to create a keyframe animation from drivers or constraints.
Start Frame
Start frame for baking.
End Frame
End frame for baking.
Frame Step
Number of frames to skip forward while baking each frame.
Only Selected Bones
Only key selected bones (Pose baking only).
Visual Keying
Keyframe from the final transformations (with constraints applied).
Clear Constraints
Remove all constraints from keyed object/bones, and do ‘visual’ keying.
Clear Parents
Bake animation onto the object then clear parents (objects only).
Overwrite Current Action
Bake animation into the current action instead of creating a new one (useful for baking only part of bones in an armature).
Clean Curves
After baking curves, remove redundant keys.
Bake Data
Which data’s transformations to bake.
Pose:
Bake bone transformations.
Object:
Bake object transformations.
Channels
Which channels to bake.
Location:
Bake location channels.
Rotation:
Bake rotation channels.
Scale:
Bake scale channels.
B-Bone:
Bake B-Bone channels.
Custom Properties:
Bake custom properties.
Apply Scale
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Apply Scale
Shortcut:
Ctrl-A
Applies the scale of the selected strips to their referenced actions.
Clear Scale
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Clear Scale
Shortcut:
Alt-S
Resets the scale of the selected strips.
Sync Action Length
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Sync Action Length
Resets the strip’s length to that of its underlying action, ensuring that it (only) plays from the action’s first keyframe to its last.
See also
The Sync Length Now button in the Sidebar, which does the same thing.
Make Single User
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Make Single User
Shortcut:
U
Duplicates actions where necessary so that each selected strip has its own action that’s not used by any others. This way, you can edit the keyframes in the selected strips knowing that you won’t affect any other part of the animation.
Note
This does not recursively go inside meta strips.
Start Editing Stashed Action
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Start Editing Stashed Action
Shortcut:
Shift-Tab
Enters Tweak Mode for the selected strip’s action, making its keyframes available for editing in e.g. the Graph Editor. In addition, marks the strip’s track as Solo, muting all the other tracks – this way, they no longer influence the animation and you can focus exclusively on the action you’re editing.
While the menu item refers to stashed (muted) actions, this only reflects the typical use case. It works on unmuted actions as well.
When you’re done editing, click Strip ‣ Stop Editing Stashed Action or press Shift-Tab again.
Start Tweaking Strips Actions (Full Stack)
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Start Tweaking Strips Actions (Full Stack)
Shortcut:
Tab
Enters Tweak Mode for the selected strip’s action, making its keyframes available for editing. Leaves all the other tracks enabled so that you can still see their effects while making changes.
When you’re done, click Strip ‣ Stop Tweaking Strips Actions or press Tab again.
Note
For transitions above the tweaked strip, keyframe remapping will fail for channel values that are affected by the transition. A workaround is to tweak the active strip without evaluating the upper NLA stack.
Start Tweaking Strips Actions (Lower Stack)
Reference
Editor:
Nonlinear Animation
Menu:
Strip ‣ Start Tweaking Strips Actions (Lower Stack)
Enters Tweak Mode for the selected strip’s action, making its keyframes available for editing. Mutes any tracks above the current one so that they don’t influence the animation while making changes.
When you’re done, click Strip ‣ Stop Tweaking Strips Actions or press Tab.