Navigating

Panning can be done by dragging with MMB.

Zooming can be done using Wheel or NumpadPlus/NumpadMinus.

Gizmos

Next to the Sidebar region at the top, there are gizmos that allow panning and zooming more comfortably when e.g. no mouse wheel is available.

View Menu

Toolbar T

Show or hide the Toolbar.

Sidebar N

Show or hide the Sidebar.

Tool Settings

Show or hide the settings for the currently selected tool.

Asset Shelf

Toggle the visibility of the Asset Shelf.

Adjust Last Operation

Displays a pop-up panel to alter properties of the last completed operation. See Adjust Last Operation.

Update Automatically

Instantly update any other editors that are affected by changes in this Image Editor. When disabled, the other editors may display outdated information until they’re manually refreshed (e.g. by orbiting for the 3D Viewport).

Show Metadata

Displays metadata about the selected Render Result. See the Output tab’s Metadata panel to change what metadata to include.

Display Texture Paint UVs

Toggles UVs in Paint Mode. The object must be in Texture Paint Mode or Edit Mode for the UVs to be visible.

Zoom

Menu with convenient zoom levels and operations. The zoom levels are calculated based on the images resolution compared to the screen resolution.

  • 12.5% (1:8) Numpad8 zoom out to a factor of 12.5%.

  • 25% (1:4) Numpad4 zoom out to a factor of 25%.

  • 50% (1:2) Numpad2 zoom out to a factor of 50%.

  • 100% (1:1) Numpad1 resets the zoom to 100%.

  • 200% (2:1) Ctrl-Numpad2 zoom in to a factor of 200%.

  • 400% (4:1) Ctrl-Numpad4 zoom in to a factor of 400%.

  • 800% (8:1) Ctrl-Numpad8 zoom in to a factor of 800%.

  • Zoom In/Out Wheel

    Zooms the view in or out.

    Zoom to Fit Shift-Home

    Like Frame All, but uses as much space in the editor as possible.

    Zoom Region Shift-B

    Zoom in the view to the nearest item contained in the border.

Frame All Home

Pans and zooms the view so that the image is centered and fully visible.

Center View to Cursor

Pan the view so that the 2D cursor is at the center of the editor.

Render Region Ctrl-B

Only available when viewing the Render Result. See Render Region.

Clear Render Region Ctrl-Alt-B

Only available when viewing the Render Result. See Render Region.

Render Slot Cycle Next/Previous J/Alt-J

Switch to the next/previous render slot (that contains a render).

Area

Adjust the area the Image Editor is in.