Frizz Hair Curves
Deforms hair curves using a random vector per point to frizz them.
Inputs
Geometry
Input Geometry (only curves will be affected).
Cumulative Offset
Apply offset cumulatively (previous points affect points after).
Factor
Factor to blend overall effect.
Distance
Overall distance factor for the deformation.
Shape
Shape of the influence along curves (0=constant, 0.5=linear).
Seed
Random Seed for the operation.
Preserve Length
Preserve each curve’s length during deformation.
Properties
This node has no properties.
Outputs
Geometry
Offset Vector
Vector by which each point was offset during deformation.