Shader NodesShader Nodes Introduction ShadersTexturesMoreOpen Shading Language Input Ambient OcclusionAttribute NodeBevel NodeCamera Data NodeFresnel NodeGeometry NodeCurves Info NodeLayer Weight NodeLight Path NodeObject Info NodeParticle Info NodePoint InfoRGB NodeTangent NodeTexture Coordinate NodeUV Map NodeValue NodeColor Attribute NodeVolume Info NodeWireframe Node Output AOV Output NodeMaterial Output NodeLight NodeWorld Node Shader Add ShaderBackgroundDiffuse BSDFEmissionGlass BSDFGlossy BSDFHair BSDFHoldoutMix ShaderPrincipled BSDFPrincipled Hair BSDFPrincipled VolumeRay Portal BSDFRefraction BSDFSpecular BSDFSubsurface ScatteringToon BSDFTranslucent BSDFTransparent BSDFSheen BSDFVolume AbsorptionVolume Scatter Texture Brick Texture NodeChecker Texture NodeEnvironment Texture NodeGradient Texture NodeIES Texture NodeImage Texture NodeMagic Texture NodeMusgrave Texture NodeNoise Texture NodePoint Density NodeSky Texture NodeVoronoi Texture NodeWave Texture NodeWhite Noise Texture Node Color Brightness/Contrast NodeGamma NodeHue/Saturation/Value NodeInvert Color NodeLight Falloff NodeMix NodeRGB Curves Node Vector Bump NodeDisplacement NodeMapping NodeNormal NodeNormal Map NodeVector Curves NodeVector Displacement NodeVector Rotate NodeVector Transform Node Converter Blackbody NodeClamp NodeColor Ramp NodeCombine Color NodeCombine XYZ NodeFloat CurveMap Range NodeMath NodeMix NodeRGB to BW NodeSeparate Color NodeSeparate XYZ NodeShader To RGBVector Math NodeWavelength Node Group Group InputGroup OutputNode Groups Open Shading Language Script NodeWriting ShadersClosuresAttributesTraceMetadata