Generic Constraint
Reference
Panel:
Physics ‣ Rigid Body Constraint
Type:
Generic
The generic constraint has a lot of available parameters.
The X, Y, and Z axis constraints can be used to limit the amount of translation between the objects. Clamping the min/max to zero has the same effect as the Point constraint.
Clamping the relative rotation to zero keeps the objects in alignment. Combining an absolute rotation and translation clamp would behave much like the Fixed constraint.
Using a nonzero spread on any parameter allows it to oscillate in that range throughout the course of the simulation.
Options
Limits
Angular
X Angle, Y Angle, Z Angle
Enables/disables limit rotation around X, Y or Z axis respectively.
Lower
Lower limit of rotation for X, Y or Z axis respectively.
Upper
Upper limit of rotation for X, Y or Z axis respectively.
Linear
X Axis, Y Axis, Z Axis
Enables/disables limit translation on X, Y or Z axis respectively.
Lower
Lower limit of translation for X, Y or Z axis respectively.
Upper
Upper limit of translation for X, Y or Z axis respectively.