Properties
Hair Curves have different properties than regular Curve objects; these properties are documented below.
Attributes
The Attributes panel contains different hair characteristics such as the position and color of hair strands.
Use the List View to manage attributes.
See also
See the Attribute Reference for details on attributes.
Surface
Surface
The curve surface is an optional mesh that is used to anchor the curves, and behave as a scalp for hair grooming. When adding a new Curves object via the Add Menu the active object is automatically set as the surface.
To set a new surface press Ctrl-P and select Object (Attach Curves to Surface) in the Set Parent To pop-up menu. This option can be seen as part of the Curves settings in the Properties Editor.
Surface UV Map
The name of the attribute on the surface mesh used to define the attachment of each curve.
Note
If the UV from the surface changed, run Snap to Nearest Surfaces to re-attach the curves.