Object Info Node
The Object Info node gives information about the object instance. This can be useful to give some variation to a single material assigned to multiple instances, either manually controlled through the object index, based on the object location, or randomized for each instance. For example a Noise texture can give random colors or a Color Ramp can give a range of colors to be randomly picked from.
Inputs
This node has no inputs.
Properties
This node has no properties.
Outputs
Location
Location of the object in world space.
Color
Object color, same as Color in the Properties ‣ Object Properties ‣ Viewport Display.
Alpha
The Alpha Channel component of the object’s viewport display color (see the Color output for more details).
Object Index
Object pass index, same as Pass Index in the Properties ‣ Object Properties ‣ Relations.
Material Index
Material pass index, same as Pass Index in the Properties ‣ Material ‣ Settings.
Random
Random number unique to a single object instance. Output is a Float between 0.0 and 1.0
Note
Note that this node only works for material shading nodes; it does nothing for light and world shading nodes.