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2024-08-12 21:33:44
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About Blender
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Edit
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Read
ID Node
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Write
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Read
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Set Curve Normal Node
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Primitives
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Mesh Nodes
Read
Edge Angle Node
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Is Face Smooth Node
Mesh Island Node
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Sample
Sample Nearest Surface Node
Sample UV Surface Node
Write
Set Face Set Node
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Operations
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Primitives
Cone Node
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Topology
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Musgrave Texture Node
Noise Texture Node
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Wave Texture Node
White Noise Texture Node
Utilities Nodes
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Blackbody Node
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Field
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Evaluate at Index Node
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Math
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Matrix
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Rotation
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Index Switch Node
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Group
Hair Nodes
Deformation
Blend Hair Curves
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Generation
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Guides
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Read
Curve Info
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Utility
Attach Hair Curves to Surface
Redistribute Curve Points
Restore Curve Segment Length
Write
Set Hair Curve Profile
Normals Nodes
Smooth By Angle Node Group
Transform
Introduction
Transform Modal Map
Sculpting & Painting
Introduction
Brush
Introduction
Selection & Visibility
Navigation
Sculpting
Introduction
General
The Brush
Gesture Tools
Visibility, Masking & Face Sets
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Toolbar
Tools
Draw
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Cloth
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Draw Face Sets
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Vertex Paint Tools
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Introduction
Weight Paint Tools
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Cursor
Symmetry
Options
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Introduction
Tools
Selection Paint
Add Curves
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Common Settings
Grease Pencil
Introduction
Object
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Multiframe
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Introduction
Generate
Array Modifier
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Dot Dash Modifier
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Length Modifier
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Multiple Strokes
Outline Modifier
Simplify Modifier
Subdivide Modifier
Deform
Armature Modifier
Hook Modifier
Lattice Modifier
Noise Modifier
Offset Modifier
Shrinkwrap Modifier
Smooth Modifier
Thickness Modifier
Color
Hue/Saturation Modifier
Opacity Modifier
Tint Modifier
Modify
Texture Mapping Modifier
Time Offset Modifier
Vertex Weight Angle Modifier
Vertex Weight Proximity Modifier
Visual Effects
Introduction
Blur Visual Effect
Colorize Visual Effect
Flip Visual Effect
Glow Visual Effect
Pixelate Visual Effect
Rim Visual Effect
Shadow Visual Effect
Swirl Visual Effect
Wave Distortion Visual Effect
Materials
Introduction
Properties
Animation
Introduction
Interpolation
Animation Tools
Draw Mode
Introduction
Drawing Tools
Tools
Draw Tool
Fill Tool
Erase Tool
Tint Tool
Cutter Tool
Eyedropper
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Tools Settings
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Color
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Introduction
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Introduction
Editing Tools
Curve Editing
Grease Pencil Menu
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Point Menu
Vertex Paint Mode
Introduction
Vertex Paint Tools
Brush Settings
Editing
Weight Paint Mode
Introduction
Weight Paint Tools
Tool Settings
Brush Settings
Options
Weights Menu
Object Mode
Convert to Geometry
Trace Image to Grease Pencil
Animation & Rigging
Introduction
Keyframes
Introduction
Editing
Keying Sets
Armatures
Introduction
Bones
Introduction
Bone Collections
Structure
Tools
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Selecting
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Introduction
Transform
Bone Roll
Extrude
Duplicate
Fill Between Joints
Split
Separate Bones
Subdivide
Switch Direction
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Naming
Parenting
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Delete
Properties
Transform
Bendy Bones
Relations
Inverse Kinematics
Deform
Viewport Display
Custom Properties
Properties
Introduction
Bone Collections
Selection Sets
Viewport Display
Structure
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Introduction
Armature Deform Parent
Posing
Introduction
Selecting
Editing
Introduction
Clear Transform
Apply
In-Betweens
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Copy/Paste Pose
Pose Library
Flip Quats
Show/Hide
Tool Settings
Bone Constraints
Introduction
Introduction
Spline IK
Lattice
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Introduction
Header
Common
Stack
Camera Solver Constraint
Object Solver Constraint
Follow Track Constraint
Copy Location Constraint
Copy Rotation Constraint
Copy Scale Constraint
Copy Transforms Constraint
Limit Distance Constraint
Limit Location Constraint
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Limit Scale Constraint
Maintain Volume Constraint
Transformation Constraint
Transform Cache Constraint
Clamp To Constraint
Damped Track Constraint
Inverse Kinematics Constraint
Locked Track Constraint
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Stretch To Constraint
Track To Constraint
Action Constraint
Armature Constraint
Child Of Constraint
Floor Constraint
Follow Path Constraint
Pivot Constraint
Shrinkwrap Constraint
Actions
Drivers
Introduction
Usage
Drivers Panel
Workflow & Examples
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Markers
Shape Keys
Introduction
Shape Keys Panel
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Introduction
Rigid Body
Introduction
Properties
Settings
Collisions
Dynamics
Rigid Body World
Rigid Body Constraints
Introduction
Types
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Slider Constraint
Piston Constraint
Generic Constraint
Generic Spring Constraint
Motor Constraint
Tips
Cloth
Introduction
Settings
Physical Properties
Cache
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Examples
Soft Body
Introduction
Settings
Object
Simulation
Cache
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Introduction
Newtonian
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Emission
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EEVEE
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Workbench
Introduction
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Introduction
Components
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Line Art
Legacy Textures
Introduction
Colors
Blend
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Distorted Noise
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Marble
Musgrave
Noise
Stucci
Voronoi
Wood
Shader Nodes
Introduction
Input
Ambient Occlusion
Attribute Node
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Geometry Node
Curves Info Node
Layer Weight Node
Light Path Node
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Point Info
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Toon BSDF
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Sheen BSDF
Volume Absorption
Volume Scatter
Texture
Brick Texture Node
Checker Texture Node
Environment Texture Node
Gradient Texture Node
IES Texture Node
Image Texture Node
Magic Texture Node
Musgrave Texture Node
Noise Texture Node
Point Density Node
Sky Texture Node
Voronoi Texture Node
Wave Texture Node
White Noise Texture Node
Color
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Vector
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Vector Transform Node
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Float Curve
Map Range Node
Math Node
Mix Node
RGB to BW Node
Separate Color Node
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Shader To RGB
Vector Math Node
Wavelength Node
Group
Open Shading Language
Color Management
Freestyle
Introduction
Render Properties
View Layer Properties
Freestyle
Line Set
Line Style
Introduction
Strokes
Color
Alpha
Thickness
Geometry
Texture
Color
Along Stroke
Crease Angle
Curvature 3D
Distance from Camera
Distance from Object
Material
Noise
Tangent
Alpha
Along Stroke
Crease Angle
Curvature 3D
Distance from Camera
Distance from Object
Material
Noise
Tangent
Thickness
Along Stroke
Calligraphy
Crease Angle
Curvature 3D
Distance from Camera
Distance from Object
Material
Noise
Tangent
Geometry
2D Offset
2D Transform
Backbone Stretcher
Bézier Curve
Blueprint
Guiding Lines
Perlin Noise 1D
Perlin Noise 2D
Polygonization
Sampling
Simplification
Sinus Displacement
Spatial Noise
Tip Remover
Material Properties
Python Scripting
Layers & Passes
Introduction
View Layer
Passes
Render Output
Introduction
Output Properties
Format
Frame Range
Stereoscopy
Introduction
Usage
Output
Metadata
Post Processing
Audio Rendering
Introduction
Speaker
Rendering Animations
Animation Player
Compositing
Introduction
Sidebar
GPU Compositor
Input Nodes
Constant
RGB Node
Value Node
Bokeh Image Node
Image Node
Mask Node
Movie Clip Node
Texture Node
Scene
Render Layers Node
Scene Time Node
Time Curve Node
Output Nodes
Composite Node
Viewer Node
File Output Node
Color Nodes
Adjust
Brightness/Contrast Node
Color Balance Node
Color Correction Node
Exposure Node
Gamma Node
Hue Correct Node
Hue/Saturation/Value Node
RGB Curves Node
Tone Map Node
Mix
Alpha Over Node
Combine Color Node
Separate Color Node
Mix Node
Z Combine Node
Alpha Convert Node
Color Ramp Node
Color Space Node
Set Alpha Node
Invert Color Node
RGB to BW Node
Filter Nodes
Blur Filter Nodes
Bilateral Blur Node
Blur Node
Bokeh Blur Node
Defocus Node
Directional Blur Node
Vector Blur Node
Anti-Aliasing Node
Denoise Node
Despeckle Node
Dilate/Erode Node
Inpaint Node
Filter Node
Glare Node
Kuwahara Node
Pixelate Node
Posterize
Sun Beams Node
Keying Nodes
Channel Key Node
Chroma Key Node
Color Key Node
Color Spill Node
Difference Key Node
Distance Key Node
Keying Node
Keying Screen Node
Luminance Key Node
Mask Nodes
Cryptomatte Node
Cryptomatte Node (Legacy)
Box Mask Node
Ellipse Mask Node
Double Edge Mask Node
ID Mask Node
Tracking Nodes
Plane Track Deform Node
Stabilize 2D Node
Track Position Node
Transform Nodes
Rotate Node
Scale Node
Transform Node
Translate Node
Corner Pin Node
Crop Node
Displace Node
Flip Node
Map UV Node
Lens Distortion Node
Movie Distortion Node
Utilities Nodes
Map Range Node
Map Value Node
Math Node
Levels Node
Normalize Node
Split Node
Switch Node
Switch View Node
Vector Nodes
Combine XYZ Node
Separate XYZ Node
Normal Node
Vector Curves Node
Group
Layout Nodes
Motion Tracking & Masking
Motion Tracking
Introduction
Clip View
Introduction
Tracking Marker
Toolbar
Track
Solve
Selecting
Editing
Clip
Track
Reconstruction
Sidebar
Track
Track
Objects Panel
Plane Track
Camera
Marker
2D Stabilization
Introduction
2D Stabilization Panel
Workflow
View
Graph View
Dope Sheet View
Masking
Introduction
S-Curves
Selecting
Editing
Sidebar
Video Editing
Introduction
Setup Your Project
Introduction
Directory Structure
Edit Your Project
Introduction
Montage
Introduction
Strips
Introduction
Scene Strip
Clip Strip
Mask Strip
Movie Strip
Sound Strip
Image/Sequence Strip
Color Strip
Text Strip
Adjustment Layer Strip
Effect Strips
Add Strip
Subtract Strip
Multiply Strip
Alpha Over, Under & Over Drop Strips
Color Mix Strip
Multicam Selector Strip
Transform Strip
Speed Control Strip
Glow Strip
Gaussian Blur Strip
Transitions
Sound Crossfade
Cross Strip
Gamma Cross Strip
Wipe Strip
Selecting
Editing
Meta Strips
Assets, Files, & Data System
Introduction
Blender File
Opening & Saving
Compatibility
Packed Data
Blend-Files Previews
Rename
Data-Blocks
Custom Properties
Linked Libraries
Link & Append
Library Overrides
Asset Libraries
Introduction
Asset Catalogs
Media Formats
Supported Graphics Formats
Supported Video & Audio Formats
Importing & Exporting Files
Alembic
Collada (Legacy)
Universal Scene Description
Wavefront OBJ
Stanford PLY
STL
Import/Export SVG as Grease Pencil
Export Grease Pencil as (PDF)
Add-ons
3D View
VR Scene Inspection
Animation
Copy Global Transform
Import-Export
BioVision Motion Capture (BVH)
FBX
Scalable Vector Graphics (SVG)
UV Layout
glTF 2.0
Node
Node Wrangler
Rigging
Rigify
Introduction
Basic Usage
Bone Positioning Guide
Generated Rig Features
Creating Meta-rigs
Rig Types
Basic
Spines
Limbs
Faces
Skin
Face
Feature Sets
System
Manage UI Translations
Advanced
Using Blender From The Command Line
Launching from the Command Line
Linux
macOS
Windows
Arguments
Extensions Command Line Arguments
Rendering From The Command Line
Scripting & Extending Blender
Introduction
Scripting & Security
Add-on Tutorial
Creating Extensions
Getting started
Compatible licenses
Supported tags
Add-ons
Python Wheels
Creating a Repository
Static Repository
Dynamic Repository
Application Templates
Keymap Customization
Working Limits
Operators
Blender’s Directory Layout
Deploying Blender in Production
Appendices
Rotation Modes
Troubleshooting
Startup
3D Viewport
Graphics Hardware
Windows – Nvidia
Windows – AMD
Windows – Intel
Windows – Other GPU
Linux – Nvidia
Linux – AMD
Linux – Intel
Linux – Other GPU
macOS – Nvidia
macOS – AMD
macOS – Intel
macOS – Other GPU
Crashes
Python Errors
Recovering Data
Glossary
Manual Index
Contribute Documentation
Installing Dependencies
Linux
macOS
Windows
Building the Manual
Editing the Manual
Pull Requests
Todo List
Writing Style Guide
Markup Style Guide
Commit Guidelines
Templates
Maintenance
Release Cycle
Contribute
Style Guide
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