Instancing
Note
Geometry nodes provides a more flexible way to instance objects, with the Instance on Points Node.
Vertices
This creates an instance of all children of this object on each vertex (for mesh objects only).
Faces
This creates an instance of all children of this object on each face (for mesh objects only).
Collection
This creates an instance of the collection with the transformation of the object. Collection instancers can be animated using actions, or can get a Library Override.