Mutable Static Variables
It is safe to read an immutable static variable:
static HELLO_WORLD: &str = "Hello, world!";
fn main() {
println!("HELLO_WORLD: {HELLO_WORLD}");
}
However, since data races can occur, it is unsafe to read and write mutable static variables:
static mut COUNTER: u32 = 0;
fn add_to_counter(inc: u32) {
// SAFETY: There are no other threads which could be accessing `COUNTER`.
unsafe {
COUNTER += inc;
}
}
fn main() {
add_to_counter(42);
// SAFETY: There are no other threads which could be accessing `COUNTER`.
unsafe {
println!("COUNTER: {COUNTER}");
}
}
This slide should take about 5 minutes.
The program here is safe because it is single-threaded. However, the Rust compiler is conservative and will assume the worst. Try removing the
unsafe
and see how the compiler explains that it is undefined behavior to mutate a static from multiple threads.Using a mutable static is generally a bad idea, but there are some cases where it might make sense in low-level
no_std
code, such as implementing a heap allocator or working with some C APIs.