Introduction to 3D Node3D node 3D content Manually authored models (using 3D modeling software) Generated geometry Immediate geometry 2D in 3D Environment 3D viewport Coordi...
Table of Contents: Windows Windows Install Directions: Windows Build Directions: macOS macOS Install Directions macOS Build Directions macOS Full Build Script macOS Custom Bu...
Advanced post-processing Introduction Full screen quad Depth texture An optimization Up to date This page is up to date for Godot 4.1 . If you still find outdated informati...
Exporting for the Web WebGL 2 Limitations Using cookies for data persistence Full screen and mouse capture Audio autoplay HTTPClient and HTTPRequest Exported .html file mu...
为 UWP 编译 需求 开始编译 创建UWP导出模板 使用Visual Studio运行UWP应用程序 为 UWP 编译 需求 SCons 3.0+ (see 为Windows平台编译 for more details). Visual Studio 2017 or later. See 为Windows平台编译 about the...
使用 dart:ffi 调用原生代码 Dynamic vs static linking Step 1: Create a plugin Step 2: Add C/C++ sources Step 3: Load the code using the FFI library Other use cases iOS and macOS Platfo...