nce nce paddle.static.nn. nce ( input, label, num_total_classes, sample_weight=None, param_attr=None, bias_attr=None, num_neg_samples=None, name=None, sampler=’uniform’, custom...
GPU optimization Introduction Draw calls, state changes, and APIs 2D batching 3D batching Reuse shaders and materials Pixel cost versus vertex cost Pixel/fragment shaders and...