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  • Exporting for Linux

    Exporting for Linux Environment variables Exporting for Linux See also This page describes how to export a Godot project to Linux. If you’re looking to compile editor or expor...
  • Exporting for Linux

    Exporting for Linux Environment variables Up to date This page is up to date for Godot 4.0 . If you still find outdated information, please open an issue . Exporting for Lin...
  • Introduction

    Introduction Introduction This series is a collection of best practices to help you work efficiently with Godot. Godot allows for a great amount of flexibility in how you stru...
  • Introduction

    Introduction Introduction This series is a collection of best practices to help you work efficiently with Godot. Godot allows for a great amount of flexibility in how you stru...
  • Introduction

    Introduction Introduction This series is a collection of best practices to help you work efficiently with Godot. Godot allows for a great amount of flexibility in how you stru...
  • Getting started with Visual Scripting

    Getting started with Visual Scripting Creating a script Adding a function Overriding a virtual function Connecting a signal to a function Creating a function manually Getti...
  • Code::Blocks

    Code::Blocks 创建一个新项目 Configuring the build Configuring the run Adding files to the project 代码风格配置 Code::Blocks Code::Blocks is a free, open source, cross platform IDE. ...
  • Code::Blocks

    Code::Blocks Creating a new project Configuring the build Configuring the run Adding files to the project Code style configuration User-contributed notes Code::Blocks Code...
  • 构建系统介绍

    构建系统介绍 SCons 场景布置 选择平台 生成的二进制文件 工具 目标 位(Bit) 自定义模块 清理生成的文件 其他构建选项 重写构建选项 使用文件 使用SCONSFLAGS 导出模板 构建系统介绍 SCons Godot 使用 SCons 来构建。我们喜欢它,不会因为其他任何事情而改变它。我们甚至不确定其他构建系...
  • Getting the source

    Getting the source Downloading the Godot source code User-contributed notes Getting the source Downloading the Godot source code Before getting into the SCons build system a...