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  • Migrating to a new version

    Migrating to a new version Migrating to a new version Godot loosely follows a semantic versioning system, where compatibility is assumed between minor and patch releases, while...
  • Creating Android plugins

    Creating Android plugins Introduction Android plugin Building an Android plugin Loading and using an Android plugin Bundling GDNative resources Reference implementations Trou...
  • Creating Android plugins

    Creating Android plugins Introduction Android plugin Building an Android plugin Loading and using an Android plugin Bundling GDNative resources Reference implementations Trou...
  • Available 3D formats

    Available 3D formats Exporting glTF 2.0 files from Blender (recommended) Importing .blend files directly within Godot Exporting DAE files from Blender Importing OBJ files in Go...
  • Scripting languages

    Scripting languages Available scripting languages Which language should I use? GDScript .NET / C VisualScript C and C++ via GDNative Summary Scripting languages This less...
  • 前言

    前言 前言 这个系列将向你介绍 Godot,并让你了解其特点。 在下列页面中,你将得到“Godot 适合我吗?”或“我可以用 Godot 做什么?”等问题的答案。然后,我们将介绍该引擎最基本的概念,让你了解编辑器的界面,并提供提示以充分利用你的学习时间。 Godot 简介 学习用 GDScript 编程 Godot 关键概念概述 初识 Go...
  • GDNative C++ example

    GDNative C++ example Introduction Setting up the project Building the C++ bindings Creating a simple plugin Compiling the plugin Using the GDNative module Adding properties ...
  • 常见问题

    常见问题 可以用Godot做什么?需要花多少钱?有哪些许可条款? Godot 支持哪些平台? Godot支持哪些编程语言? GDScript是什么?为什么要用它? 创建GDScript背后的动机是什么? Godot支持哪些3D模型格式? 能否在Godot中加入闭源SDK,比如FMOD、GameWorks等? 为什么Godot使用Vulkan/O...
  • Community channels

    Community channels Q&A Rocket.Chat IRC on Libera.Chat Other chats Language-based communities Social networks Forum Community channels So, where is the Godot community and...
  • Community channels

    Community channels Q&A Rocket.Chat IRC on Libera.Chat Other chats Language-based communities Social networks Forum Up to date This page is up to date for Godot 4.1 . If ...