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  • Frequently asked questions

    Frequently asked questions What can I do with Godot? How much does it cost? What are the license terms? Which platforms are supported by Godot? Which programming languages are su...
  • Command line tutorial

    Command line tutorial Command line reference Path Setting the project path Creating a project Running the editor Erasing a scene Running the game Debugging Exporting Runni...
  • Command line tutorial

    Command line tutorial Command line reference Path Setting the project path Creating a project Running the editor Erasing a scene Running the game Debugging Exporting Runni...
  • C# 基础

    C# 基础 前言 为Godot设置C 先决条件 补充说明 配置外部编辑器 JetBrains Rider Visual Studio Code Visual Studio (仅限Windows) 创建C#脚本 项目设置和工作流程 示例 C#和GDScript之间的一般差异 目前的陷阱和已知问题 在Godot中C#的性能 在Godo...
  • Exporting for iOS

    Exporting for iOS Requirements Export a Godot project to Xcode Active development considerations Steps to link a Godot project folder to Xcode Plugins for iOS Environment vari...
  • Tutorials and resources

    Tutorials and resources Where to start Video tutorials Text tutorials Devlogs Resources Up to date This page is up to date for Godot 4.0 . If you still find outdated infor...
  • OpenXR plugin

    OpenXR plugin Introduction Getting started Next steps Plugin features OpenXR plugin Welcome to the Godot OpenXR documentation! Introduction This is the documentation for t...
  • Binding to external libraries

    Binding to external libraries Modules Using the module User-contributed notes Binding to external libraries Modules The Summator example in Custom modules in C++ is great f...
  • 常见问题

    常见问题 可以用 Godot 做什么?需要花多少钱?有哪些许可条款? Godot 支持哪些平台? Godot 支持哪些编程语言? GDScript 是什么?为什么要用它? 创建 GDScript 背后的动机是什么? Godot 支持哪些 3D 模型格式? Godot 会支持【此处插入 FMOD、GameWorks 等闭源 SDK 的名字】吗? ...
  • C# collections

    C# collections Choose a collection Godot collections PackedArray Array Dictionary Up to date This page is up to date for Godot 4.0 . If you still find outdated information...