网格序列缓存修改器 选项 时间 速度 网格序列缓存修改器 The Mesh Sequence Cache modifier loads data from Alembic and USD files. It supports static meshes, but is mostly used to load animated meshes. ...
网格序列缓存修改器 选项 时间 速度 网格序列缓存修改器 The Mesh Sequence Cache modifier loads data from Alembic and USD files. It supports static meshes, but is mostly used to load animated meshes. ...
Guides Guides Reference Panel: Physics ‣ Fluid ‣ Guides Type: Domain Fluid guides are used to apply forces onto the simulation. They are like simple external forces but als...
Physics introduction Collision objects Physics material Collision shapes Physics process callback Collision layers and masks GUI example Code example Area2D StaticBody2D R...
Instancing with signals Shooting example Instancing with signals Signals provide a way to decouple game objects, allowing you to avoid forcing a fixed arrangement of nodes. On...
Instancing with signals Shooting example Instancing with signals Signals provide a way to decouple game objects, allowing you to avoid forcing a fixed arrangement of nodes. One...
Exporting Overview Preparing the project Setting a main scene Export templates Export presets Exporting by platform PC (Linux/macOS/Windows) Android iOS HTML5 (web) E...