光泽 BSDF 输入 属性 输出 示例 光泽 BSDF The Glossy BSDF node is used to add reflection with microfacet distribution, used for materials such as metal or mirrors. 输入 颜色 物体表面的颜色,从物理学...
简介 界面 简介 参考 面板 属性 ‣ 视效 Grease Pencil has a special set of viewport real-time visual effects that can be apply to the object. These effects treat the object as if it was ju...
Introduction Vertex Paint Mode Vertex Paint Options Introduction Vertex Painting is a simple way of painting color onto a Grease Pencil object, by directly manipulating the co...
Duplicate Examples Duplicate Reference Mode Edit and Object Modes Menu Object ‣ Duplicate Objects Hotkey Shift-D This will create a visually-identical copy of the selec...
Duplicate Examples Duplicate Reference Mode Edit and Object Modes Menu Object ‣ Duplicate Objects Hotkey Shift-D This will create a visually-identical copy of the selec...
Introduction Vertex Paint Mode Vertex Paint Options Introduction Vertex Painting is a simple way of painting color onto a Grease Pencil object, by directly manipulating the c...
简介 模式 编辑模式 简介 The creation of a 3D scene needs at least three key components: Models, materials and lights. In this part, the first of these is covered, that being modeling. ...
ShaderMaterial Description Tutorials Properties Methods Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.0 . If you still find out...