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  • Introduction

    29 2024-08-11 《Blender 4.2 Manual》
    Introduction Interface Influence Filters Introduction Reference Panel: Properties ‣ Modifiers Grease Pencil has their own set of modifiers. Modifiers are automatic operatio...
  • Introduction

    45 2024-08-11 《Blender 4.2 Manual》
    Introduction Quick Start Create and Use Grease Pencil 2D Animation Template Introduction Grease Pencil is a Blender object. It accepts the drawing information from a mouse or...
  • Introduction

    60 2024-08-11 《Blender 4.2 Manual》
    Introduction Getting Started Texture Preview Saving Using an External Image Editor Known Limitations UV Overlap Perspective View & Faces Behind the View Perspective View & Lo...
  • Introduction

    54 2024-08-11 《Blender 4.2 Manual》
    Introduction Brush Control Introduction Brush cursor. The brush is the main way of interacting with any painting and sculpting mode. While click & dragging in the 3D Viewport...
  • Introduction

    48 2024-08-11 《Blender 4.2 Manual》
    Introduction Operators Move Rotate Scale Align to View Mirror Introduction Transform is the modality of operations that perform transformations in 2D and 3D elements. Tran...
  • Introduction

    46 2024-08-11 《Blender 4.2 Manual》
    Introduction Categories Interface The Modifier Stack Active Modifier Example Introduction Modifiers are automatic operations that affect an object’s geometry in a non-destr...
  • Introduction

    38 2024-08-11 《Blender 4.2 Manual》
    Introduction Managing Preferences Introduction Reference Menu: Edit ‣ Preferences… Shortcut: Ctrl-Comma This chapter explains how to change Blender’s default configuration...
  • Introduction

    37 2024-08-11 《Blender 4.2 Manual》
    Introduction Channels Region Controls Selection Editing Sliders Introduction Channels Region The Channels region. This region is found on the left side of time-based edi...
  • Introduction

    61 2024-08-11 《Blender 4.2 Manual》
    Introduction Introduction The Sequencer view is where most of the video editing happens. It shows a stack of channels , in which you can create strips .
  • Introduction

    48 2024-08-11 《Blender 4.2 Manual》
    Introduction UVs Explained Example Interface Header Introduction The UV Editor is used for editing UV maps, which describe how a 2D image should be mapped onto a 3D object. ...