Sound effects are small audio samples, usually no longer than a few seconds, that are played back on specific game events such as a character jumping or shooting a gun. Sound eff...
Introduction Pixmap Creation Drawing Introduction A Pixmap (code) encapsulates image data resident in memory. It supports simple file loading and draw operations for basic i...
Gesture Detection Gesture Detection Touch screens lend themselves well to gesture based input. A gesture could be a pinch with two fingers to indicate the desire to zoom, a tap ...
Introduction Details How to put gdx-freetype in your project How to use gdx-freetype in code latest info about caveats Introduction If you want to draw text in your game, yo...
REWRITE THIS Introduction OpenGL Context Frame Time Platform Differences REWRITE THIS This page needs to be rewritten. Introduction The Graphics module provides informati...
Running the 2D Particle Editor Using the Particle Editor Properties Panel Elements Active button Number / number range Chart Properties The libGDX 2D Particle Editor is a p...
Usage Multiple viewports Examples StretchViewport FitViewport FillViewport ScreenViewport ExtendViewport CustomViewport When dealing with different screens it is often ne...