WeChat Mini Games Engine Plugin Instructions How to use FAQ Reference documentation WeChat Mini Games Engine Plugin Instructions Note : some platforms only have Chinese docu...
External code support Plugin Scripts Import Options Execution Timing Usability and Cross-Platform Interaction External code support Note : as of v3.0, it is recommended to...
WebGL 1.0 Fallback Compatibility WebGL 1.0 Fallback Compatibility Due to only GLSL 100 is supported in WebGL 1.0, shaders written in higher GLSL versions won’t work well with it...
Cross-Platform Game Publishing Preparation Publishing Platforms Advanced Cross-Platform Game Publishing Cocos Creator currently supports publishing games to the Web, iOS, And...
Cross-Platform Game Publishing Preparation Publishing Platforms Advanced Cross-Platform Game Publishing Cocos Creator currently supports publishing games to the Web, iOS, And...
Cross-Platform Game Publishing Preparation Publishing Platforms Advanced Cross-Platform Game Publishing Cocos Creator currently supports publishing games to the Web, iOS, And...
Physical System Physical System Cocos Creator’s physics system provides an efficient componentized workflow and an easy way to use it. It currently supports rigid bodies, collis...