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  • Textures

    Texture Map Assets Texture2D Adjusting the Properties of a Texture2D Sub-Asset Texture2D Properties Panel Using Texture2D TextureCube Texture Map Assets Texture mapping a...
  • 发布到支付宝小游戏

    发布到支付宝小游戏 参数选项说明 环境配置 发布流程 支付宝小游戏环境的资源管理 支付宝小游戏已知问题: 文档相关 发布到支付宝小游戏 Cocos Creator 3D 从 v1.0.3 版本开始正式支持将游戏发布到支付宝小游戏。 参数选项说明 参数名 可选 默认值 说明 polyfills 选填 { asyncFunctions...
  • 使用碰撞体

    ColliderComponent 获取碰撞体组件 碰撞器和触发器 Collider 和 RigidBody 的关系 元素如何构成 Collider 的 attachedRigidbody 属性 ColliderComponent 获取碰撞体组件 Cocos Creator 3D 目前支持两种语言进行开发,分别为 JavaScript ...
  • Textures

    Textures More Reference Textures A texture is a displayable image, or a piece of intermediate data used for computation, which is mapped to the surface of a rendered object via...
  • Textures

    Textures More Reference Textures A texture is a displayable image, or a piece of intermediate data used for computation, which is mapped to the surface of a rendered object via...
  • Textures

    Texture Map Assets Texture2D Adjusting the Properties of a Texture2D Sub-Asset Texture2D Properties Panel Using Texture2D TextureCube Texture Map Assets Texture mapping as...
  • Meshes

    Meshes Meshes Meshes are generally used to draw 3D images. Cocos Creator provides the following mesh renderer components to render base meshes, skinned meshes, etc., so that the...
  • Meshes

    Meshes Meshes Meshes are generally used to draw 3D images. Cocos Creator provides the following mesh renderer components to render base meshes, skinned meshes, etc., so that the...
  • 组件

    组件 组件 Cocos Creator 3D 中包括以下功能组件: AudioSource MeshRenderer SkinnedMeshRenderer Camera DirectionalLight SphereLight SpotLight Animation Billboard Line ParticleSystem...
  • Textures

    Texture Assets Texture2D Adjusting the Properties of a Texture2D Sub-Asset Texture2D Properties Panel Using Texture2D TextureCube Set MipMap range during runtime Texture A...