Textures More Reference Textures A texture is a displayable image, or a piece of intermediate data used for computation, which is mapped to the surface of a rendered object via...
Textures More Reference Textures A texture is a displayable image, or a piece of intermediate data used for computation, which is mapped to the surface of a rendered object via...
Meshes Meshes Meshes are generally used to draw 3D images. Cocos Creator provides the following mesh renderer components to render base meshes, skinned meshes, etc., so that the...
Meshes Meshes Meshes are generally used to draw 3D images. Cocos Creator provides the following mesh renderer components to render base meshes, skinned meshes, etc., so that the...
组件 组件 Cocos Creator 3D 中包括以下功能组件: AudioSource MeshRenderer SkinnedMeshRenderer Camera DirectionalLight SphereLight SpotLight Animation Billboard Line ParticleSystem...
Texture Assets Texture2D Adjusting the Properties of a Texture2D Sub-Asset Texture2D Properties Panel Using Texture2D TextureCube Set MipMap range during runtime Texture A...