Material layers Blend maps Shading models Add a layer Layer properties See also Material layers IntermediateArtistProgrammer You can combine layers of materials to build ...
Full call stack not available Tip Full call stack not available Depending on your Visual Studio settings, when an exception is thrown in Xenko, Visual Studio might only show t...
Distribute a game 1. Create a release build Note Tip 2. Delete unnecessary files 3. Distribute your game See also Distribute a game When you're ready to publish your game...
Pointers How Xenko processes pointer input Note Warning The PointerEvent class Get pointer information Warning Warning Get the pointer position Normalized coordinates Abso...
Material layers Blend maps Shading models Add a layer Layer properties See also Material layers IntermediateArtistProgrammer You can combine layers of materials to build ...
Create a script Create a script in Game Studio Note Note Tip Create a script in Visual Studio Tip Note See also Create a script BeginnerProgrammer You can create scrip...
Custom shaders Create a shader Note Note Note Use a custom shader Tip Note Arguments and parameters Template arguments Parameters Note Compositions Custom shader sampl...
Custom shaders Create a shader Note Note Note Use a custom shader Tip Note Arguments and parameters Template arguments Parameters Note Compositions Custom shader sampl...
Audio asset properties See also Audio asset properties After you select an audio asset in the Asset View , you can configure its properties in the Property Grid . Property ...
Stream audio Note See also Stream audio BeginnerDesignerProgrammer By default, Xenko plays audio directly from memory. This is useful for short sound effects such as gunshot...