Import animations Import a model, skeleton, or animation from a model file Use an animation asset Note See also Import animations BeginnerDesigner To animate a model, you ...
Particle shapes Billboards Hexagon Quads Direction-aligned sprite Ribbons and trails See also Particle shapes BeginnerArtistProgrammer Because particles are essentially ...
Custom color transforms 1. Create a shader Note 2. Create a C# class Note Note 3. Use a custom color transform Warning See also Custom color transforms AdvancedProgramm...
Setup and requirements Setup FreeType OpenAL SDL2 .NET Code See also Setup and requirements To develop for Linux using Xenko, you need a Linux PC with a graphics card tha...
Gamepads Note Digital and analog buttons Handle gamepad input Check that gamepads are connected Digital buttons Note Analog buttons Warning Vibration Note Example code ...
Animate a camera with a model file Note Animate a camera independently Note Note Note Note Attach the camera to a node on another model Note Note Note Note See also ...
Animate a camera with a model file Note Animate a camera independently Note Note Note Note Attach the camera to a node on another model Note Note Note Note See also ...
Graphics Shaders Effects Target everything Advanced graphics In this section Graphics This section explains how to use Game Studio and the Xenko API for graphics and rende...
Shadows Shadow maps Note The shadow atlas See also Shadows BeginnerDesignerArtist Shadows bring significant information and realism to a scene. Shadows off Shadows on ...