Scripts Note In this section Scripts Scripts are units of code that handle game events, respond to user input, and control entities. In short, scripts make games interactive...
UI Controls Sample project In this section See also UI Xenko features a UI editor and layout system you can use to build sophisticated user interfaces. It supports 2D and 3...
Create a project Create an empty project Note Warning Create a project from a sample or template What's next? Create a project Beginner This page explains how to: creat...
Debug text Note Example script See also Debug text BeginnerProgrammer You can print debug text at runtime with DebugText . For example, you can use this to display a messag...
Input Handle input Query state Query a state change Query the list of events Note Use virtual buttons In this section Input BeginnerProgrammer Users interact with games...
Streaming Note How Xenko streams textures Using streaming with mipmaps When not to use streaming Enable or disable streaming on a texture Global streaming settings Properties...
Packaging Introduction Topics Packaging Introduction Since 3.1, Xenko is using NuGet format to pack and reference not only the code libraries, but also Xenko assets. As a ...
Debug text Note Example script See also Debug text BeginnerProgrammer You can print debug text at runtime with DebugText . For example, you can use this to display a messag...
Troubleshooting Troubleshooting These pages describe how to fix problems with Xenko. Logging Debug text Profiling Xenko doesn't run Default value changes ignored at run...