Optimization using MultiMeshes MultiMeshes Multimesh example Optimization using MultiMeshes For large amount of instances (in the thousands), that need to be constantly proce...
Using ImmediateMesh Using ImmediateMesh The ImmediateMesh is a convenient tool to create dynamic geometry using an OpenGL 1.x-style API. Which makes it both approachable to use...
SpotLight3D Description Tutorials Properties Property Descriptions Up to date This page is up to date for Godot 4.1 . If you still find outdated information, please open an...